mlsanityData to 7 Oct 2026

The Object at Hand: Automated Editing for Mixed Reality Video Guidance from Hand-Object Interactions

arXiv 2109.14744 ↗First posted 29 Sep 2021cs.CVcited by 1

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Abstract (arXiv)

In this paper, we concern with the problem of how to automatically extract the steps that compose real-life hand activities. This is a key competence towards processing, monitoring and providing video guidance in Mixed Reality systems. We use egocentric vision to observe hand-object interactions in real-world tasks and automatically decompose a video into its constituent steps. Our approach combines hand-object interaction (HOI) detection, object similarity measurement and a finite state machine (FSM) representation to automatically edit videos into steps. We use a combination of Convolutional Neural Networks (CNNs) and the FSM to discover, edit cuts and merge segments while observing real hand activities. We evaluate quantitatively and qualitatively our algorithm on two datasets: the GTEAciteli2015delving, and a new dataset we introduce for Chinese Tea making. Results show our method is able to segment hand-object interaction videos into key step segments with high levels of precision.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 16 of its 31 references that are in the map. First posted on arXiv 29 Sep 2021.

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16 of 31 references.

References · 16

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4 more
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