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Two Approaches to Building Collaborative, Task-Oriented Dialog Agents through Self-Play

arXiv 2109.09597 ↗First posted 20 Sep 2021cs.CL cs.AI cs.GTcited by 0

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Abstract (arXiv)

Task-oriented dialog systems are often trained on human/human dialogs, such as collected from Wizard-of-Oz interfaces. However, human/human corpora are frequently too small for supervised training to be effective. This paper investigates two approaches to training agent-bots and user-bots through self-play, in which they autonomously explore an API environment, discovering communication strategies that enable them to solve the task. We give empirical results for both reinforcement learning and game-theoretic equilibrium finding.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 12 of its 27 references that are in the map. First posted on arXiv 20 Sep 2021.

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References · 12

  1. 2017Deal or No Deal? End-to-End Learning for Negotiation Dialoguescited by 202
  2. 2019The Hanabi Challenge: A New Frontier for AI Researchcited by 194
  3. 2018Building a Conversational Agent Overnight with Dialogue Self-Playcited by 70
  4. 2017RLlib: Abstractions for Distributed Reinforcement Learningcited by 53
  5. 2019How to Build User Simulators to Train RL-based Dialog Systemscited by 44
  6. 2019Recommendation as a Communication Game: Self-Supervised Bot-Play for Goal-oriented Dialoguecited by 44
  7. 2018Neural User Simulation for Corpus-based Policy Optimisation for Spoken Dialogue Systemscited by 42
  8. 2016A Sequence-to-Sequence Model for User Simulation in Spoken Dialogue Systemscited by 39
  9. 2018User Modeling for Task Oriented Dialoguescited by 36
  10. 2018Adversarial Learning of Task-Oriented Neural Dialog Modelscited by 17
  11. 2019Generating Challenge Datasets for Task-Oriented Conversational Agents through Self-Playcited by 2
  12. 2020MEEP: An Open-Source Platform for Human-Human Dialog Collection and End-to-End Agent Trainingcited by 2

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