mlsanityData to 7 Oct 2026

3D Annotation Of Arbitrary Objects In The Wild

arXiv 2109.07165 ↗First posted 15 Sep 2021cs.CVcited by 0

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Abstract (arXiv)

Recent years have produced a variety of learning based methods in the context of computer vision and robotics. Most of the recently proposed methods are based on deep learning, which require very large amounts of data compared to traditional methods. The performance of the deep learning methods are largely dependent on the data distribution they were trained on, and it is important to use data from the robot's actual operating domain during training. Therefore, it is not possible to rely on pre-built, generic datasets when deploying robots in real environments, creating a need for efficient data collection and annotation in the specific operating conditions the robots will operate in. The challenge is then: how do we reduce the cost of obtaining such datasets to a point where we can easily deploy our robots in new conditions, environments and to support new sensors? As an answer to this question, we propose a data annotation pipeline based on SLAM, 3D reconstruction, and 3D-to-2D geometry. The pipeline allows creating 3D and 2D bounding boxes, along with per-pixel annotations of arbitrary objects without needing accurate 3D models of the objects prior to data collection and annotation. Our results showcase almost 90% Intersection-over-Union (IoU) agreement on both semantic segmentation and 2D bounding box detection across a variety of objects and scenes, while speeding up the annotation process by several orders of magnitude compared to traditional manual annotation.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 10 of its 20 references that are in the map. First posted on arXiv 15 Sep 2021.

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10 of 20 references.

References · 10

  1. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
  2. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 862
  3. 2018Open3D: A Modern Library for 3D Data Processingcited by 717
  4. 2020Objectron: A Large Scale Dataset of Object-Centric Videos in the Wild with Pose Annotationscited by 155
  5. 2017Deep Extreme Cut: From Extreme Points to Object Segmentationcited by 127
  6. 2018The Limits and Potentials of Deep Learning for Roboticscited by 104
  7. 2019ViewAL: Active Learning with Viewpoint Entropy for Semantic Segmentationcited by 95
  8. 2019EasyLabel: A Semi-Automatic Pixel-wise Object Annotation Tool for Creating Robotic RGB-D Datasetscited by 58
  9. 2017LabelFusion: A Pipeline for Generating Ground Truth Labels for Real RGBD Data of Cluttered Scenescited by 32
  10. 2021SALT: A Semi-automatic Labeling Tool for RGB-D Video Sequencescited by 10

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