mlsanityData to 7 Oct 2026

Hierarchical Policies for Cluttered-Scene Grasping with Latent Plans

arXiv 2107.01518 ↗First posted 4 Jul 2021cs.ROcited by 12

Not on the map. Why?

Abstract (arXiv)

6D grasping in cluttered scenes is a longstanding problem in robotic manipulation. Open-loop manipulation pipelines may fail due to inaccurate state estimation, while most end-to-end grasping methods have not yet scaled to complex scenes with obstacles. In this work, we propose a new method for end-to-end learning of 6D grasping in cluttered scenes. Our hierarchical framework learns collision-free target-driven grasping based on partial point cloud observations. We learn an embedding space to encode expert grasping plans during training and a variational autoencoder to sample diverse grasping trajectories at test time. Furthermore, we train a critic network for plan selection and an option classifier for switching to an instance grasping policy through hierarchical reinforcement learning. We evaluate our method and compare against several baselines in simulation, as well as demonstrate that our latent planning can generalize to real-world cluttered-scene grasping tasks. Our videos and code can be found at https://sites.google.com/view/latent-grasping .

Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). First posted on arXiv 4 Jul 2021.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 6; 2023: 3; 2024: 2; 2025: 0; 2026: 1.

12 papers.