mlsanityData to 14 Oct 2026

Limited depth bandit-based strategy for Monte Carlo planning in continuous action spaces

arXiv 2106.15594 ↗First posted 29 Jun 2021math.OC cs.LGcited by 1

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Abstract (arXiv)

This paper addresses the problem of optimal control using search trees. We start by considering multi-armed bandit problems with continuous action spaces and propose LD-HOO, a limited depth variant of the hierarchical optimistic optimization (HOO) algorithm. We provide a regret analysis for LD-HOO and show that, asymptotically, our algorithm exhibits the same cumulative regret as the original HOO while being faster and more memory efficient. We then propose a Monte Carlo tree search algorithm based on LD-HOO for optimal control problems and illustrate the resulting approach's application in several optimal control problems.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 3 of its 15 references that are in the map. First posted on arXiv 29 Jun 2021.

Builds on

3 of 15 references.

References · 3

  1. 2016OpenAI Gymcited by 1,736
  2. 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,353
  3. 2020POLY-HOOT: Monte-Carlo Planning in Continuous Space MDPs with Non-Asymptotic Analysiscited by 8

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Citing papers per year: 2022: 1.

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