Differentiable Artificial Reverberation
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Abstract (arXiv)
Artificial reverberation (AR) models play a central role in various audio applications. Therefore, estimating the AR model parameters (ARPs) of a reference reverberation is a crucial task. Although a few recent deep-learning-based approaches have shown promising performance, their non-end-to-end training scheme prevents them from fully exploiting the potential of deep neural networks. This motivates the introduction of differentiable artificial reverberation (DAR) models, allowing loss gradients to be back-propagated end-to-end. However, implementing the AR models with their difference equations "as is" in the deep learning framework severely bottlenecks the training speed when executed with a parallel processor like GPU due to their infinite impulse response (IIR) components. We tackle this problem by replacing the IIR filters with finite impulse response (FIR) approximations with the frequency-sampling method. Using this technique, we implement three DAR models -- differentiable Filtered Velvet Noise (FVN), Advanced Filtered Velvet Noise (AFVN), and Delay Network (DN). For each AR model, we train its ARP estimation networks for analysis-synthesis (RIR-to-ARP) and blind estimation (reverberant-speech-to-ARP) task in an end-to-end manner with its DAR model counterpart. Experiment results show that the proposed method achieves consistent performance improvement over the non-end-to-end approaches in both objective metrics and subjective listening test results.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). First posted on arXiv 28 May 2021.
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Citing papers per year: 2021: 1; 2022: 2; 2023: 1; 2024: 4; 2025: 2; 2026: 1.
11 papers.
- 2022Music Mixing Style Transfer: A Contrastive Learning Approach to Disentangle Audio Effectscited by 18
- 2021Differentiable Wavetable Synthesiscited by 4
- 2023Adoption of AI Technology in the Music Mixing Workflow: An Investigationcited by 4
- 2024Differentiable Modal Synthesis for Physical Modeling of Planar String Sound and Motion Simulationcited by 4
- 2022Neural Fourier Shift for Binaural Speech Renderingcited by 3
- 2025NaturalL2S: End-to-End High-quality Multispeaker Lip-to-Speech Synthesis with Differential Digital Signal Processingcited by 3
- 2024Data-Driven Room Acoustic Modeling Via Differentiable Feedback Delay Networks With Learnable Delay Linescited by 1
- 2024Blind Spatial Impulse Response Generation from Separate Room- and Scene-Specific Informationcited by 1
- 2024Zero-Shot Mono-to-Binaural Speech Synthesiscited by 1
- 2025Gaussian Process Regression of Steering Vectors With Physics-Aware Deep Composite Kernels for Augmented Listeningcited by 0
- 2026Gradient-based Optimisation of Modulation Effectscited by 0
- 2026Gradient-based Optimisation of Modulation Effects8 Jan 2026
- 2025Gaussian Process Regression of Steering Vectors With Physics-Aware Deep Composite Kernels for Augmented Listening20 Aug 2025
- 2025NaturalL2S: End-to-End High-quality Multispeaker Lip-to-Speech Synthesis with Differential Digital Signal Processing17 Feb 2025
- 2024Zero-Shot Mono-to-Binaural Speech Synthesis11 Dec 2024
- 2024Blind Spatial Impulse Response Generation from Separate Room- and Scene-Specific Information23 Sep 2024
- 2024Differentiable Modal Synthesis for Physical Modeling of Planar String Sound and Motion Simulation7 Jul 2024
- 2024Data-Driven Room Acoustic Modeling Via Differentiable Feedback Delay Networks With Learnable Delay Lines29 Mar 2024
- 2023Adoption of AI Technology in the Music Mixing Workflow: An Investigation6 Apr 2023
- 2022Music Mixing Style Transfer: A Contrastive Learning Approach to Disentangle Audio Effects4 Nov 2022
- 2022Neural Fourier Shift for Binaural Speech Rendering2 Nov 2022
- 2021Differentiable Wavetable Synthesis19 Nov 2021