Informational Design of Dynamic Multi-Agent System
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Abstract (arXiv)
This work considers a novel information design problem and studies how the craft of payoff-relevant environmental signals solely can influence the behaviors of intelligent agents. The agents' strategic interactions are captured by a Markov game, in which each agent first selects one external signal from multiple signal sources as additional payoff-relevant information and then takes an action. There is a rational information designer (principal) who possesses one signal source and aims to influence the equilibrium behaviors of the agents by designing the information structure of her signals sent to the agents. We propose a direct information design approach that incentivizes each agent to select the signal sent by the principal, such that the design process avoids the predictions of the agents' strategic selection behaviors. We then introduce the design protocol given a goal of the designer which we refer to as obedient implementability (OIL) and characterize the OIL in a class of obedient sequential Markov perfect equilibria (O-SMPE). A design regime is proposed based on an approach which we refer to as the fixed-point alignment that incentivizes the agents to choose the signal sent by the principal, guarantees that the agents' policy profile of taking actions is the policy component of an O-SMPE and the principal's goal is achieved. We then formulate the principal's optimal goal selection problem in terms of information design and characterize the optimization problem by minimizing the fixed-point misalignments. The proposed approach can be applied to elicit desired behaviors of multi-agent systems in competing as well as cooperating settings and be extended to heterogeneous stochastic games in the complete- and the incomplete-information environments.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 7 of its 49 references that are in the map. First posted on arXiv 7 May 2021.
Builds on
7 of 49 references.
References · 7
- 2017Inverse Reward Designcited by 246
- 2015An Optimal Bidimensional Multi-Armed Bandit Auction for Multi-unit Procurementcited by 5
- 2019On Incentive Compatibility in Dynamic Mechanism Design With Exit Option in a Markovian Environmentcited by 4
- 2019Optimal Two-Sided Market Mechanism Design for Large-Scale Data Sharing and Trading in Massive IoT Networkscited by 3
- 2020Reward Engineering for Object Pick and Place Trainingcited by 3
- 2013Stationary Markov Perfect Equilibria in Discounted Stochastic Gamescited by 2
- 2021On the Differential Private Data Market: Endogenous Evolution, Dynamic Pricing, and Incentive Compatibilitycited by 2
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Citing papers per year: 2022: 1; 2023: 0; 2024: 1; 2025: 1; 2026: 1.
4 papers.
- 2026Positive Alignment: Artificial Intelligence for Human Flourishingcited by 5
- 2025Agentic AI for Cyber Resilience: A New Security Paradigm and Its System-Theoretic Foundationscited by 4
- 2022Bayesian Promised Persuasion: Dynamic Forward-Looking Multiagent Delegation with Informational Burningcited by 0
- 2024The Game-Theoretic Symbiosis of Trust and AI in Networked Systemscited by 0
- 2026Positive Alignment: Artificial Intelligence for Human Flourishing11 May 2026
- 2025Agentic AI for Cyber Resilience: A New Security Paradigm and Its System-Theoretic Foundations28 Dec 2025
- 2024The Game-Theoretic Symbiosis of Trust and AI in Networked Systems19 Nov 2024
- 2022Bayesian Promised Persuasion: Dynamic Forward-Looking Multiagent Delegation with Informational Burning16 Jan 2022