mlsanityData to 7 Oct 2026

Learning Latent Graph Dynamics for Visual Manipulation of Deformable Objects

arXiv 2104.12149 ↗First posted 25 Apr 2021cs.RO cs.LGcited by 17

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Abstract (arXiv)

Manipulating deformable objects, such as ropes and clothing, is a long-standing challenge in robotics, because of their large degrees of freedom, complex non-linear dynamics, and self-occlusion in visual perception. The key difficulty is a suitable representation, rich enough to capture the object shape, dynamics for manipulation and yet simple enough to be estimated reliably from visual observations. This work aims to learn latent Graph dynamics for DefOrmable Object Manipulation (G-DOOM). G-DOOM approximates a deformable object as a sparse set of interacting keypoints, which are extracted automatically from images via unsupervised learning. It learns a graph neural network that captures abstractly the geometry and the interaction dynamics of the keypoints. To handle object self-occlusion, G-DOOM uses a recurrent neural network to track the keypoints over time and condition their interactions on the history. We then train the resulting recurrent graph dynamics model through contrastive learning in a high-fidelity simulator. For manipulation planning, G-DOOM reasons explicitly about the learned dynamics model through model-predictive control applied at each keypoint. Preliminary experiments of G-DOOM on a set of challenging rope and cloth manipulation tasks indicate strong performance, compared with state-of-the-art methods. Although trained in a simulator, G-DOOM transfers directly to a real robot for both rope and cloth manipulation.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 25 of its 37 references that are in the map. First posted on arXiv 25 Apr 2021.

Builds on

25 of 37 references.

References · 25

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13 more
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  2. 2018Sim-to-Real Reinforcement Learning for Deformable Object Manipulationcited by 124
  3. 2020SoftGym: Benchmarking Deep Reinforcement Learning for Deformable Object Manipulationcited by 118
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 7; 2024: 0; 2025: 3; 2026: 7.

17 papers.

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  1. 20253D and 4D World Modeling: A Surveycited by 64
  2. 20233D Implicit Transporter for Temporally Consistent Keypoint Discoverycited by 20
  3. 2023Foldsformer: Learning Sequential Multi-Step Cloth Manipulation With Space-Time Attentioncited by 10
  4. 2025Cloth-Splatting: 3D Cloth State Estimation from RGB Supervisioncited by 7
  5. 2023Graph learning in robotics: a surveycited by 5
  6. 2026Robustness without Wrinkles: Parallel Simulation and Robust MPC for Certified Deformable Manipulationcited by 3
  7. 2026Learning Physics-Guided Residual Dynamics for Deformable Object Simulationcited by 2
  8. 2023PlaNet-ClothPick: Effective Fabric Flattening Based on Latent Dynamic Planningcited by 1
  9. 2023Learning visual-based deformable object rearrangement with local graph neural networkscited by 1
  10. 2023Learning to bag with a simulation-free reinforcement learning framework for robotscited by 1
  11. 2025CLASP: General-Purpose Clothes Manipulation with Semantic Keypointscited by 1
  12. 2026Instant-Fold: In-Context Imitation Learning for Deformable Object Manipulationcited by 1
5 more
  1. 2026PhysCoRe: Physics-Corrected Residual World Models for Material-Aware Deformable Dynamicscited by 1
  2. 2023Robotic Fabric Flattening with Wrinkle Direction Detectioncited by 0
  3. 2026Latent Dynamics Graph Convolutional Networks for model order reduction of parameterized time-dependent PDEscited by 0
  4. 2026Identify then Realize: Contrastive Learning of Latent Port-Hamiltonian Dynamics from Partial Observationscited by 0
  5. 2026Topology-Agnostic Mesh Reconstruction of Deformable Objects from Sparse Touchcited by 0