Computation and Bribery of Voting Power in Delegative Simple Games
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Abstract (arXiv)
Following Zhang and Grossi~(AAAI 2021), we study in more depth a variant of weighted voting games in which agents' weights are induced by a transitive support structure. This class of simple games is notably well suited to study the relative importance of agents in the liquid democracy framework. We first propose a pseudo-polynomial time algorithm to compute the Banzhaf and Shapley-Shubik indices for this class of game. Then, we study a bribery problem, in which one tries to maximize/minimize the voting power/weight of a given agent by changing the support structure under a budget constraint. We show that these problems are computationally hard and provide several parameterized complexity results.
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References · 12
- 2018The Fluid Mechanics of Liquid Democracycited by 10
- 2018On Rational Delegations in Liquid Democracycited by 9
- 2017Binary Voting with Delegable Proxy: An Analysis of Liquid Democracycited by 7
- 2020Power in Liquid Democracycited by 7
- 2018Incentivising Participation in Liquid Democracy with Breadth-First Delegationcited by 6
- 2015Voting Behaviour and Power in Online Democracy: A Study of LiquidFeedback in Germany's Pirate Partycited by 4
- 2020On Parameterized Complexity of Liquid Democracycited by 3
- 2019Popular Branchings and Their Dual Certificatescited by 2
- 2013Improved Approximation Algorithms for (Budgeted) Node-weighted Steiner Problemscited by 1
- 2014False-Name Manipulations in Weighted Voting Gamescited by 1
- 2018Quasi-Polynomial Algorithms for Submodular Tree Orienteering and Other Directed Network Design Problemscited by 1
- 2020A Liquid Perspective on Democratic Choicecited by 1
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