mlsanityData to 7 Oct 2026

Shaping Advice in Deep Multi-Agent Reinforcement Learning

arXiv 2103.15941 ↗First posted 29 Mar 2021cs.LG cs.AI cs.SYcited by 3

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Abstract (arXiv)

Multi-agent reinforcement learning involves multiple agents interacting with each other and a shared environment to complete tasks. When rewards provided by the environment are sparse, agents may not receive immediate feedback on the quality of actions that they take, thereby affecting learning of policies. In this paper, we propose a method called Shaping Advice in deep Multi-agent reinforcement learning (SAM) to augment the reward signal from the environment with an additional reward termed shaping advice. The shaping advice is given by a difference of potential functions at consecutive time-steps. Each potential function is a function of observations and actions of the agents. The shaping advice needs to be specified only once at the start of training, and can be easily provided by non-experts. We show through theoretical analyses and experimental validation that shaping advice provided by SAM does not distract agents from completing tasks specified by the environment reward. Theoretically, we prove that convergence of policy gradients and value functions when using SAM implies convergence of these quantities in the absence of SAM. Experimentally, we evaluate SAM on three tasks in the multi-agent Particle World environment that have sparse rewards. We observe that using SAM results in agents learning policies to complete tasks faster, and obtain higher rewards than: i) using sparse rewards alone; ii) a state-of-the-art reward redistribution method.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 12 of its 41 references that are in the map. First posted on arXiv 29 Mar 2021.

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12 of 41 references.

References · 12

  1. 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,519
  2. 2018QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learningcited by 697
  3. 2018HG-DAgger: Interactive Imitation Learning with Human Expertscited by 245
  4. 2017Deep Reinforcement Learning framework for Autonomous Drivingcited by 224
  5. 2017Multi-agent Reinforcement Learning in Sequential Social Dilemmascited by 206
  6. 2015Multiagent Cooperation and Competition with Deep Reinforcement Learningcited by 180
  7. 2017Stabilising Experience Replay for Deep Multi-Agent Reinforcement Learningcited by 114
  8. 2019Probabilistic Recursive Reasoning for Multi-Agent Reinforcement Learningcited by 68
  9. 2020Learning Guidance Rewards with Trajectory-space Smoothingcited by 30
  10. 2020FRESH: Interactive Reward Shaping in High-Dimensional State Spaces using Human Feedbackcited by 15
  11. 2014Policy Invariance under Reward Transformations for General-Sum Stochastic Gamescited by 6
  12. 2019Potential-Based Advice for Stochastic Policy Learningcited by 3

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Citing papers per year: 2021: 2; 2022: 0; 2023: 1.

3 papers.