mlsanityData to 7 Oct 2026

Multi-Agent Reinforcement Learning of 3D Furniture Layout Simulation in Indoor Graphics Scenes

arXiv 2102.09137 ↗First posted 18 Feb 2021cs.CVcited by 5

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Abstract (arXiv)

In the industrial interior design process, professional designers plan the furniture layout to achieve a satisfactory 3D design for selling. In this paper, we explore the interior graphics scenes design task as a Markov decision process (MDP) in 3D simulation, which is solved by multi-agent reinforcement learning. The goal is to produce furniture layout in the 3D simulation of the indoor graphics scenes. In particular, we firstly transform the 3D interior graphic scenes into two 2D simulated scenes. We then design the simulated environment and apply two reinforcement learning agents to learn the optimal 3D layout for the MDP formulation in a cooperative way. We conduct our experiments on a large-scale real-world interior layout dataset that contains industrial designs from professional designers. Our numerical results demonstrate that the proposed model yields higher-quality layouts as compared with the state-of-art model. The developed simulator and codes are available at urlhttps://github.com/CODE-SUBMIT/simulator2.

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 12 of its 22 references that are in the map. First posted on arXiv 18 Feb 2021.

Builds on

12 of 22 references.

References · 12

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2015Continuous control with deep reinforcement learningcited by 3,279
  3. 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
  4. 2016Asynchronous Methods for Deep Reinforcement Learningcited by 2,218
  5. 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,327
  6. 2017IQA: Visual Question Answering in Interactive Environmentscited by 154
  7. 2019LayoutGAN: Generating Graphic Layouts with Wireframe Discriminatorscited by 130
  8. 2019LayoutVAE: Stochastic Scene Layout Generation From a Label Setcited by 119
  9. 2017ScanComplete: Large-Scale Scene Completion and Semantic Segmentation for 3D Scanscited by 103
  10. 2019Neural Design Network: Graphic Layout Generation with Constraintscited by 83
  11. 2018Human-centric Indoor Scene Synthesis Using Stochastic Grammarcited by 73
  12. 2018Deep Generative Modeling for Scene Synthesis via Hybrid Representationscited by 63

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Cited by year

Citing papers per year: 2021: 1; 2022: 1; 2023: 2; 2024: 1.

5 papers.