Learning Skills to Navigate without a Master: A Sequential Multi-Policy Reinforcement Learning Algorithm
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Abstract (arXiv)
Solving complex problems using reinforcement learning necessitates breaking down the problem into manageable tasks and learning policies to solve these tasks. These policies, in turn, have to be controlled by a master policy that takes high-level decisions. Hence learning policies involves hierarchical decision structures. However, training such methods in practice may lead to poor generalization, with either sub-policies executing actions for too few time steps or devolving into a single policy altogether. In our work, we introduce an alternative approach to learn such skills sequentially without using an overarching hierarchical policy. We propose this method in the context of environments where a major component of the objective of a learning agent is to prolong the episode for as long as possible. We refer to our proposed method as Sequential Soft Option Critic. We demonstrate the utility of our approach on navigation and goal-based tasks in a flexible simulated 3D navigation environment that we have developed. We also show that our method outperforms prior methods such as Soft Actor-Critic and Soft Option Critic on various environments, including the Atari River Raid environment and the Gym-Duckietown self-driving car simulator.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 21 of its 34 references that are in the map. First posted on arXiv 30 Jan 2021.
Builds on
21 of 34 references.
References · 21
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- 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
- 2016Progressive Neural Networkscited by 1,332
- 2018Soft Actor-Critic Algorithms and Applicationscited by 1,179
- 2017Hindsight Experience Replaycited by 1,096
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- 2018Data-Efficient Hierarchical Reinforcement Learningcited by 436
- 2016The Option-Critic Architecturecited by 433
- 2017FeUdal Networks for Hierarchical Reinforcement Learningcited by 328
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- 2017StarCraft II: A New Challenge for Reinforcement Learningcited by 268
- 2019Soft Actor-Critic for Discrete Action Settingscited by 161
9 more
- 2017Meta Learning Shared Hierarchiescited by 93
- 2017Self-supervised Deep Reinforcement Learning with Generalized Computation Graphs for Robot Navigationcited by 74
- 2017When Waiting is not an Option : Learning Options with a Deliberation Costcited by 57
- 2018Investigating Human Priors for Playing Video Gamescited by 39
- 2019Variational Temporal Abstractioncited by 37
- 2019Generalization through Simulation: Integrating Simulated and Real Data into Deep Reinforcement Learning for Vision-Based Autonomous Flightcited by 25
- 2018On Reinforcement Learning for Full-length Game of StarCraftcited by 15
- 2020SOAC: The Soft Option Actor-Critic Architecturecited by 3
- 2016Iterative Hierarchical Optimization for Misspecified Problems (IHOMP)cited by 1
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Citing papers per year: 2024: 1; 2025: 0; 2026: 1.
2 papers.