mlsanityData to 7 Oct 2026

Evaluating Soccer Player: from Live Camera to Deep Reinforcement Learning

arXiv 2101.05388 ↗First posted 13 Jan 2021cs.LG cs.GTcited by 4

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Abstract (arXiv)

Scientifically evaluating soccer players represents a challenging Machine Learning problem. Unfortunately, most existing answers have very opaque algorithm training procedures; relevant data are scarcely accessible and almost impossible to generate. In this paper, we will introduce a two-part solution: an open-source Player Tracking model and a new approach to evaluate these players based solely on Deep Reinforcement Learning, without human data training nor guidance. Our tracking model was trained in a supervised fashion on datasets we will also release, and our Evaluation Model relies only on simulations of virtual soccer games. Combining those two architectures allows one to evaluate Soccer Players directly from a live camera without large datasets constraints. We term our new approach Expected Discounted Goal (EDG), as it represents the number of goals a team can score or concede from a particular state. This approach leads to more meaningful results than the existing ones that are based on real-world data, and could easily be extended to other sports.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 16 of its 37 references that are in the map. First posted on arXiv 13 Jan 2021.

Builds on

16 of 37 references.

References · 16

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4 more
  1. 2018Sports Camera Calibration via Synthetic Datacited by 26
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Cited by year

Citing papers per year: 2021: 1; 2022: 1; 2023: 0; 2024: 1; 2025: 1.

4 papers.