Learning Augmented Index Policy for Optimal Service Placement at the Network Edge
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Abstract (arXiv)
We consider the problem of service placement at the network edge, in which a decision maker has to choose between N services to host at the edge to satisfy the demands of customers. Our goal is to design adaptive algorithms to minimize the average service delivery latency for customers. We pose the problem as a Markov decision process (MDP) in which the system state is given by describing, for each service, the number of customers that are currently waiting at the edge to obtain the service. However, solving this N-services MDP is computationally expensive due to the curse of dimensionality. To overcome this challenge, we show that the optimal policy for a single-service MDP has an appealing threshold structure, and derive explicitly the Whittle indices for each service as a function of the number of requests from customers based on the theory of Whittle index policy. Since request arrival and service delivery rates are usually unknown and possibly time-varying, we then develop efficient learning augmented algorithms that fully utilize the structure of optimal policies with a low learning regret. The first of these is UCB-Whittle, and relies upon the principle of optimism in the face of uncertainty. The second algorithm, Q-learning-Whittle, utilizes Q-learning iterations for each service by using a two time scale stochastic approximation. We characterize the non-asymptotic performance of UCB-Whittle by analyzing its learning regret, and also analyze the convergence properties of Q-learning-Whittle. Simulation results show that the proposed policies yield excellent empirical performance.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 9 of its 61 references that are in the map. First posted on arXiv 10 Jan 2021.
Builds on
9 of 61 references.
References · 9
- 2017Learning Unknown Markov Decision Processes: A Thompson Sampling Approachcited by 65
- 2020Whittle index based Q-learning for restless bandits with average rewardcited by 45
- 2019Regret Bounds for Thompson Sampling in Episodic Restless Bandit Problemscited by 34
- 2018Scheduling Policies for Minimizing Age of Information in Broadcast Wireless Networkscited by 22
- 2020Reward Biased Maximum Likelihood Estimation for Reinforcement Learningcited by 11
- 2019Service Placement with Provable Guarantees in Heterogeneous Edge Computing Systemscited by 6
- 2019Joint Service Placement and Request Routing in Multi-cell Mobile Edge Computing Networkscited by 5
- 2018Spatio-temporal Edge Service Placement: A Bandit Learning Approachcited by 4
- 2015Index Policies for Optimal Mean-Variance Trade-Off of Inter-delivery Times in Real-Time Sensor Networkscited by 1
Built on by
Citing papers per year: 2021: 1; 2022: 1; 2023: 1; 2024: 1.
4 papers.
- 2022On learning Whittle index policy for restless bandits with scalable regretcited by 10
- 2023On the Regret of Online Edge Service Hostingcited by 1
- 2021Reinforcement Learning for Finite-Horizon Restless Multi-Armed Multi-Action Banditscited by 0
- 2024An Index Policy Based on Sarsa and Q-learning for Heterogeneous Smart Target Trackingcited by 0
- 2024An Index Policy Based on Sarsa and Q-learning for Heterogeneous Smart Target Tracking19 Feb 2024
- 2023On the Regret of Online Edge Service Hosting13 Mar 2023
- 2022On learning Whittle index policy for restless bandits with scalable regret7 Feb 2022
- 2021Reinforcement Learning for Finite-Horizon Restless Multi-Armed Multi-Action Bandits20 Sep 2021