Exploiting Learnable Joint Groups for Hand Pose Estimation
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Abstract (arXiv)
In this paper, we propose to estimate 3D hand pose by recovering the 3D coordinates of joints in a group-wise manner, where less-related joints are automatically categorized into different groups and exhibit different features. This is different from the previous methods where all the joints are considered holistically and share the same feature. The benefits of our method are illustrated by the principle of multi-task learning (MTL), i.e., by separating less-related joints into different groups (as different tasks), our method learns different features for each of them, therefore efficiently avoids the negative transfer (among less related tasks/groups of joints). The key of our method is a novel binary selector that automatically selects related joints into the same group. We implement such a selector with binary values stochastically sampled from a Concrete distribution, which is constructed using Gumbel softmax on trainable parameters. This enables us to preserve the differentiable property of the whole network. We further exploit features from those less-related groups by carrying out an additional feature fusing scheme among them, to learn more discriminative features. This is realized by implementing multiple 1x1 convolutions on the concatenated features, where each joint group contains a unique 1x1 convolution for feature fusion. The detailed ablation analysis and the extensive experiments on several benchmark datasets demonstrate the promising performance of the proposed method over the state-of-the-art (SOTA) methods. Besides, our method achieves top-1 among all the methods that do not exploit the dense 3D shape labels on the most recently released FreiHAND competition at the submission date. The source code and models are available at https://github.com/ moranli-aca/LearnableGroups-Hand.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 17 Dec 2020.
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Citing papers per year: 2021: 2; 2022: 3; 2023: 3; 2024: 2; 2025: 0; 2026: 1.
11 papers.
- 2022ZoomNAS: Searching for Whole-body Human Pose Estimation in the Wildcited by 23
- 2021GraFormer: Graph Convolution Transformer for 3D Pose Estimationcited by 10
- 2023HaMuCo: Hand Pose Estimation via Multiview Collaborative Self-Supervised Learningcited by 7
- 2023CLIP-Hand3D: Exploiting 3D Hand Pose Estimation via Context-Aware Promptingcited by 5
- 2024Fine-Grained Multi-View Hand Reconstruction Using Inverse Renderingcited by 3
- 2021PeCLR: Self-Supervised 3D Hand Pose Estimation from monocular RGB via Equivariant Contrastive Learningcited by 2
- 2022Learning Sequential Contexts using Transformer for 3D Hand Pose Estimationcited by 1
- 2023Exploiting Spatial-Temporal Context for Interacting Hand Reconstruction on Monocular RGB Videocited by 1
- 2022Mask2Hand: Learning to Predict the 3D Hand Pose and Shape from Shadowcited by 0
- 2024DMTG: One-Shot Differentiable Multi-Task Groupingcited by 0
- 2026KAD-Net: Kinematics-Aware Decoupled Learning for Robust 3D Hand Pose Estimation from a Single Depth Imagecited by 0
- 2026KAD-Net: Kinematics-Aware Decoupled Learning for Robust 3D Hand Pose Estimation from a Single Depth Image11 Sep 2026
- 2024Fine-Grained Multi-View Hand Reconstruction Using Inverse Rendering8 Jul 2024
- 2024DMTG: One-Shot Differentiable Multi-Task Grouping6 Jul 2024
- 2023CLIP-Hand3D: Exploiting 3D Hand Pose Estimation via Context-Aware Prompting28 Sep 2023
- 2023Exploiting Spatial-Temporal Context for Interacting Hand Reconstruction on Monocular RGB Video8 Aug 2023
- 2023HaMuCo: Hand Pose Estimation via Multiview Collaborative Self-Supervised Learning2 Feb 2023
- 2022ZoomNAS: Searching for Whole-body Human Pose Estimation in the Wild23 Aug 2022
- 2022Learning Sequential Contexts using Transformer for 3D Hand Pose Estimation1 Jun 2022
- 2022Mask2Hand: Learning to Predict the 3D Hand Pose and Shape from Shadow31 May 2022
- 2021GraFormer: Graph Convolution Transformer for 3D Pose Estimation17 Sep 2021
- 2021PeCLR: Self-Supervised 3D Hand Pose Estimation from monocular RGB via Equivariant Contrastive Learning10 Jun 2021