Texture image classification based on a pseudo-parabolic diffusion model
On the map: Diffusion models → Image generation, text-to-image and editing
Abstract (arXiv)
This work proposes a novel method based on a pseudo-parabolic diffusion process to be employed for texture recognition. The proposed operator is applied over a range of time scales giving rise to a family of images transformed by nonlinear filters. Therefore each of those images are encoded by a local descriptor (we use local binary patterns for that purpose) and they are summarized by a simple histogram, yielding in this way the image feature vector. The proposed approach is tested on the classification of well established benchmark texture databases and on a practical task of plant species recognition. In both cases, it is compared with several state-of-the-art methodologies employed for texture recognition. Our proposal outperforms those methods in terms of classification accuracy, confirming its competitiveness. The good performance can be justified to a large extent by the ability of the pseudo-parabolic operator to smooth possibly noisy details inside homogeneous regions of the image at the same time that it preserves discontinuities that convey critical information for the object description. Such results also confirm that model-based approaches like the proposed one can still be competitive with the omnipresent learning-based approaches, especially when the user does not have access to a powerful computational structure and a large amount of labeled data for training.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in Image generation, text-to-image and editing, one of 14 directions in Diffusion models. Builds on 10 of its 84 references that are in the map. First posted on arXiv 14 Nov 2020.
Builds on
10 of 84 references.
References · 10
- 2013Describing Textures in the Wildcited by 2,110
- 2019DeepXDE: A deep learning library for solving differential equationscited by 617
- 2013DeCAF: A Deep Convolutional Activation Feature for Generic Visual Recognitioncited by 422
- 2019Machine Learning for Fluid Mechanicscited by 380
- 2014PCANet: A Simple Deep Learning Baseline for Image Classification?cited by 70
- 2016Deep TEN: Texture Encoding Networkcited by 44
- 2018From BoW to CNN: Two Decades of Texture Representation for Texture Classificationcited by 39
- 2018Deep Texture Manifold for Ground Terrain Recognitioncited by 32
- 2015Deep filter banks for texture recognition, description, and segmentationcited by 19
- 2016Discrete Schroedinger Transform For Texture Recognitioncited by 3
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Citing papers per year: 2021: 1.
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