Behaviorally Diverse Traffic Simulation via Reinforcement Learning
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Abstract (arXiv)
Traffic simulators are important tools in autonomous driving development. While continuous progress has been made to provide developers more options for modeling various traffic participants, tuning these models to increase their behavioral diversity while maintaining quality is often very challenging. This paper introduces an easily-tunable policy generation algorithm for autonomous driving agents. The proposed algorithm balances diversity and driving skills by leveraging the representation and exploration abilities of deep reinforcement learning via a distinct policy set selector. Moreover, we present an algorithm utilizing intrinsic rewards to widen behavioral differences in the training. To provide quantitative assessments, we develop two trajectory-based evaluation metrics which measure the differences among policies and behavioral coverage. We experimentally show the effectiveness of our methods on several challenging intersection scenes.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 11 Nov 2020.
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Citing papers per year: 2022: 1; 2023: 4; 2024: 4; 2025: 1; 2026: 1.
11 papers.
- 2023Data-driven Traffic Simulation: A Comprehensive Reviewcited by 29
- 2023Choose Your Simulator Wisely: A Review on Open-source Simulators for Autonomous Drivingcited by 26
- 2022TrajGen: Generating Realistic and Diverse Trajectories with Reactive and Feasible Agent Behaviors for Autonomous Drivingcited by 23
- 2024Text-to-Drive: Diverse Driving Behavior Synthesis via Large Language Modelscited by 8
- 2023(Re)2H2O: Autonomous Driving Scenario Generation via Reversely Regularized Hybrid Offline-and-Online Reinforcement Learningcited by 6
- 2024Blending Data-Driven Priors in Dynamic Gamescited by 5
- 2024Adversarial and Reactive Traffic Entities for Behavior-Realistic Driving Simulation: A Reviewcited by 3
- 2024Analyzing Closed-loop Training Techniques for Realistic Traffic Agent Models in Autonomous Highway Driving Simulationscited by 1
- 2025EP-Diffuser: An Efficient Diffusion Model for Traffic Scene Generation and Prediction via Polynomial Representationscited by 1
- 2023NashFormer: Leveraging Local Nash Equilibria for Semantically Diverse Trajectory Predictioncited by 0
- 2026PersonaDrive: Human-Style Retrieval-Augmented VLA Agents for Closed-Loop Driving Simulationcited by 0
- 2026PersonaDrive: Human-Style Retrieval-Augmented VLA Agents for Closed-Loop Driving Simulation10 Jun 2026
- 2025EP-Diffuser: An Efficient Diffusion Model for Traffic Scene Generation and Prediction via Polynomial Representations7 Apr 2025
- 2024Analyzing Closed-loop Training Techniques for Realistic Traffic Agent Models in Autonomous Highway Driving Simulations21 Oct 2024
- 2024Adversarial and Reactive Traffic Entities for Behavior-Realistic Driving Simulation: A Review21 Sep 2024
- 2024Text-to-Drive: Diverse Driving Behavior Synthesis via Large Language Models6 Jun 2024
- 2024Blending Data-Driven Priors in Dynamic Games21 Feb 2024
- 2023Choose Your Simulator Wisely: A Review on Open-source Simulators for Autonomous Driving18 Nov 2023
- 2023Data-driven Traffic Simulation: A Comprehensive Review24 Oct 2023
- 2023NashFormer: Leveraging Local Nash Equilibria for Semantically Diverse Trajectory Prediction28 May 2023
- 2023(Re)2H2O: Autonomous Driving Scenario Generation via Reversely Regularized Hybrid Offline-and-Online Reinforcement Learning27 Feb 2023
- 2022TrajGen: Generating Realistic and Diverse Trajectories with Reactive and Feasible Agent Behaviors for Autonomous Driving31 Mar 2022