mlsanityData to 14 Oct 2026

Progressive Spatio-Temporal Graph Convolutional Network for Skeleton-Based Human Action Recognition

arXiv 2011.05668 ↗First posted 11 Nov 2020cs.CV cs.LGcited by 9

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Abstract (arXiv)

Graph convolutional networks (GCNs) have been very successful in skeleton-based human action recognition where the sequence of skeletons is modeled as a graph. However, most of the GCN-based methods in this area train a deep feed-forward network with a fixed topology that leads to high computational complexity and restricts their application in low computation scenarios. In this paper, we propose a method to automatically find a compact and problem-specific topology for spatio-temporal graph convolutional networks in a progressive manner. Experimental results on two widely used datasets for skeleton-based human action recognition indicate that the proposed method has competitive or even better classification performance compared to the state-of-the-art methods with much lower computational complexity.

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). First posted on arXiv 11 Nov 2020.

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Citing papers per year: 2021: 2; 2022: 4; 2023: 1; 2024: 1; 2025: 1.

9 papers.