mlsanityData to 7 Oct 2026

Learning Sampling Distributions Using Local 3D Workspace Decompositions for Motion Planning in High Dimensions

arXiv 2010.15335 ↗First posted 29 Oct 2020cs.RO cs.AI cs.LGcited by 12

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Abstract (arXiv)

Earlier work has shown that reusing experience from prior motion planning problems can improve the efficiency of similar, future motion planning queries. However, for robots with many degrees-of-freedom, these methods exhibit poor generalization across different environments and often require large datasets that are impractical to gather. We present SPARK and FLAME , two experience-based frameworks for sampling-based planning applicable to complex manipulators in 3 D environments. Both combine samplers associated with features from a workspace decomposition into a global biased sampling distribution. SPARK decomposes the environment based on exact geometry while FLAME is more general, and uses an octree-based decomposition obtained from sensor data. We demonstrate the effectiveness of SPARK and FLAME on a Fetch robot tasked with challenging pick-and-place manipulation problems. Our approaches can be trained incrementally and significantly improve performance with only a handful of examples, generalizing better over diverse tasks and environments as compared to prior approaches.

Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). First posted on arXiv 29 Oct 2020.

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Citing papers per year: 2021: 1; 2022: 4; 2023: 1; 2024: 2; 2025: 3; 2026: 1.

12 papers.