mlsanityData to 14 Oct 2026

Real-Time Optimisation for Online Learning in Auctions

arXiv 2010.10070 ↗First posted 20 Oct 2020cs.LG cs.GT stat.MLcited by 3

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Abstract (arXiv)

In display advertising, a small group of sellers and bidders face each other in up to 10 12 auctions a day. In this context, revenue maximisation via monopoly price learning is a high-value problem for sellers. By nature, these auctions are online and produce a very high frequency stream of data. This results in a computational strain that requires algorithms be real-time. Unfortunately, existing methods inherited from the batch setting suffer O(√ t) time/memory complexity at each update, prohibiting their use. In this paper, we provide the first algorithm for online learning of monopoly prices in online auctions whose update is constant in time and memory.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). First posted on arXiv 20 Oct 2020.

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Citing papers per year: 2022: 1; 2023: 0; 2024: 0; 2025: 0; 2026: 2.

3 papers.