mlsanityData to 14 Oct 2026

Sequential Reinforced 360-Degree Video Adaptive Streaming with Cross-user Attentive Network

arXiv 2009.13737 ↗First posted 29 Sep 2020cs.MMcited by 3

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Abstract (arXiv)

In the tile-based 360-degree video streaming, predicting user's future viewpoints and developing adaptive bitrate (ABR) algorithms are essential for optimizing user's quality of experience (QoE). Traditional single-user based viewpoint prediction methods fail to achieve good performance in long-term prediction, and the recently proposed reinforcement learning (RL) based ABR schemes applied in traditional video streaming can not be directly applied in the tile-based 360-degree video streaming due to the exponential action space. Therefore, we propose a sequential reinforced 360-degree video streaming scheme with cross-user attentive network. Firstly, considering different users may have the similar viewing preference on the same video, we propose a cross-user attentive network (CUAN), boosting the performance of long-term viewpoint prediction by selectively utilizing cross-user information. Secondly, we propose a sequential RL-based (360SRL) ABR approach, transforming action space size of each decision step from exponential to linear via introducing a sequential decision structure. We evaluate the proposed CUAN and 360SRL using trace-driven experiments and experimental results demonstrate that CUAN and 360SRL outperform existing viewpoint prediction and ABR approaches with a noticeable margin.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). First posted on arXiv 29 Sep 2020.

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Citing papers per year: 2021: 1; 2022: 0; 2023: 0; 2024: 1; 2025: 1.

3 papers.