Computing Ex Ante Coordinated Team-Maxmin Equilibria in Zero-Sum Multiplayer Extensive-Form Games
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Abstract (arXiv)
Computational game theory has many applications in the modern world in both adversarial situations and the optimization of social good. While there exist many algorithms for computing solutions in two-player interactions, finding optimal strategies in multiplayer interactions efficiently remains an open challenge. This paper focuses on computing the multiplayer Team-Maxmin Equilibrium with Coordination device (TMECor) in zero-sum extensive-form games. TMECor models scenarios when a team of players coordinates ex ante against an adversary. Such situations can be found in card games (e.g., in Bridge and Poker), when a team works together to beat a target player but communication is prohibited; and also in real world, e.g., in forest-protection operations, when coordinated groups have limited contact during interdicting illegal loggers. The existing algorithms struggle to find a TMECor efficiently because of their high computational costs. To compute a TMECor in larger games, we make the following key contributions: (1) we propose a hybrid-form strategy representation for the team, which preserves the set of equilibria; (2) we introduce a column-generation algorithm with a guaranteed finite-time convergence in the infinite strategy space based on a novel best-response oracle; (3) we develop an associated-representation technique for the exact representation of the multilinear terms in the best-response oracle; and (4) we experimentally show that our algorithm is several orders of magnitude faster than prior state-of-the-art algorithms in large games.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). First posted on arXiv 26 Sep 2020.
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Citing papers per year: 2021: 1; 2022: 2; 2023: 0; 2024: 1; 2025: 1.
5 papers.
- 2022A Marriage between Adversarial Team Games and 2-player Games: Enabling Abstractions, No-regret Learning, and Subgame Solvingcited by 6
- 2022Optimal Correlated Equilibria in General-Sum Extensive-Form Games: Fixed-Parameter Algorithms, Hardness, and Two-Sided Column-Generationcited by 5
- 2025GraphChase: A Platform and Benchmark for Urban Network Security Gamescited by 2
- 2021Towards convergence to Nash equilibria in two-team zero-sum gamescited by 1
- 2024Computing Ex Ante Equilibrium in Heterogeneous Zero-Sum Team Gamescited by 0
- 2025GraphChase: A Platform and Benchmark for Urban Network Security Games29 Jan 2025
- 2024Computing Ex Ante Equilibrium in Heterogeneous Zero-Sum Team Games2 Oct 2024
- 2022A Marriage between Adversarial Team Games and 2-player Games: Enabling Abstractions, No-regret Learning, and Subgame Solving18 Jun 2022
- 2022Optimal Correlated Equilibria in General-Sum Extensive-Form Games: Fixed-Parameter Algorithms, Hardness, and Two-Sided Column-Generation14 Mar 2022
- 2021Towards convergence to Nash equilibria in two-team zero-sum games7 Nov 2021