The Evaluation of Rating Systems in Online Free-for-All Games
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Abstract (arXiv)
Online competitive games have become increasingly popular. To ensure an exciting and competitive environment, these games routinely attempt to match players with similar skill levels. Matching players is often accomplished through a rating system. There has been an increasing amount of research on developing such rating systems. However, less attention has been given to the evaluation metrics of these systems. In this paper, we present an exhaustive analysis of six metrics for evaluating rating systems in online competitive games. We compare traditional metrics such as accuracy. We then introduce other metrics adapted from the field of information retrieval. We evaluate these metrics against several well-known rating systems on a large real-world dataset of over 100,000 free-for-all matches. Our results show stark differences in their utility. Some metrics do not consider deviations between two ranks. Others are inordinately impacted by new players. Many do not capture the importance of distinguishing between errors in higher ranks and lower ranks. Among all metrics studied, we recommend Normalized Discounted Cumulative Gain (NDCG) because not only does it resolve the issues faced by other metrics, but it also offers flexibility to adjust the evaluations based on the goals of the system
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). First posted on arXiv 15 Aug 2020.
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Citing papers per year: 2021: 3; 2022: 1; 2023: 0; 2024: 1.
5 papers.
- 2021Evaluating Team Skill Aggregation in Online Competitive Gamescited by 4
- 2021The Evaluation of Rating Systems in Team-based Battle Royale Gamescited by 3
- 2021Player Modeling using Behavioral Signals in Competitive Online Gamescited by 2
- 2024Skill Issues: An Analysis of CS:GO Skill Rating Systemscited by 1
- 2022Behavioral Player Rating in Competitive Online Shooter Gamescited by 0
- 2024Skill Issues: An Analysis of CS:GO Skill Rating Systems1 Oct 2024
- 2022Behavioral Player Rating in Competitive Online Shooter Games1 Jul 2022
- 2021Player Modeling using Behavioral Signals in Competitive Online Games29 Nov 2021
- 2021Evaluating Team Skill Aggregation in Online Competitive Games21 Jun 2021
- 2021The Evaluation of Rating Systems in Team-based Battle Royale Games28 May 2021