Modeling of Personalized Anatomy using Plastic Strains
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Abstract (arXiv)
We give a method for modeling solid objects undergoing large spatially varying and/or anisotropic strains, and use it to reconstruct human anatomy from medical images. Our novel shape deformation method uses plastic strains and the Finite Element Method to successfully model shapes undergoing large and/or anisotropic strains, specified by sparse point constraints on the boundary of the object. We extensively compare our method to standard second-order shape deformation methods, variational methods and surface-based methods and demonstrate that our method avoids the spikiness, wiggliness and other artefacts of previous methods. We demonstrate how to perform such shape deformation both for attached and un-attached ("free flying") objects, using a novel method to solve linear systems with singular matrices with a known nullspace. While our method is applicable to general large-strain shape deformation modeling, we use it to create personalized 3D triangle and volumetric meshes of human organs, based on MRI or CT scans. Given a medically accurate anatomy template of a generic individual, we optimize the geometry of the organ to match the MRI or CT scan of a specific individual. Our examples include human hand muscles, a liver, a hip bone, and a gluteus medius muscle ("hip abductor").
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Aug 2020.
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Citing papers per year: 2022: 2; 2023: 0; 2024: 2.
4 papers.
- 2024Physically Compatible 3D Object Modeling from a Single Imagecited by 38
- 2024TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshescited by 20
- 2022NIMBLE: A Non-rigid Hand Model with Bones and Musclescited by 6
- 2022Mutual Adaptive Reasoning for Monocular 3D Multi-Person Pose Estimationcited by 0
- 2024Physically Compatible 3D Object Modeling from a Single Image30 May 2024
- 2024TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshes30 May 2024
- 2022Mutual Adaptive Reasoning for Monocular 3D Multi-Person Pose Estimation16 Jul 2022
- 2022NIMBLE: A Non-rigid Hand Model with Bones and Muscles9 Feb 2022