The LoCA Regret: A Consistent Metric to Evaluate Model-Based Behavior in Reinforcement Learning
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Abstract (arXiv)
Deep model-based Reinforcement Learning (RL) has the potential to substantially improve the sample-efficiency of deep RL. While various challenges have long held it back, a number of papers have recently come out reporting success with deep model-based methods. This is a great development, but the lack of a consistent metric to evaluate such methods makes it difficult to compare various approaches. For example, the common single-task sample-efficiency metric conflates improvements due to model-based learning with various other aspects, such as representation learning, making it difficult to assess true progress on model-based RL. To address this, we introduce an experimental setup to evaluate model-based behavior of RL methods, inspired by work from neuroscience on detecting model-based behavior in humans and animals. Our metric based on this setup, the Local Change Adaptation (LoCA) regret, measures how quickly an RL method adapts to a local change in the environment. Our metric can identify model-based behavior, even if the method uses a poor representation and provides insight in how close a method's behavior is from optimal model-based behavior. We use our setup to evaluate the model-based behavior of MuZero on a variation of the classic Mountain Car task.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 7 Jul 2020.
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Citing papers per year: 2021: 2; 2022: 4; 2023: 3; 2024: 2.
11 papers.
- 2023Curious Replay for Model-based Adaptationcited by 16
- 2022The Effectiveness of World Models for Continual Reinforcement Learningcited by 15
- 2023Towards Few-shot Coordination: Revisiting Ad-hoc Teamplay Challenge In the Game of Hanabicited by 10
- 2021Visualizing MuZero Modelscited by 9
- 2022Towards Evaluating Adaptivity of Model-Based Reinforcement Learning Methodscited by 9
- 2022A Rubric for Human-like Agents and NeuroAIcited by 8
- 2023Replay Buffer with Local Forgetting for Adapting to Local Environment Changes in Deep Model-Based Reinforcement Learningcited by 6
- 2022A Look at Value-Based Decision-Time vs. Background Planning Methods Across Different Settingscited by 5
- 2024How does Your RL Agent Explore? An Optimal Transport Analysis of Occupancy Measure Trajectoriescited by 1
- 2021Planning with Expectation Models for Controlcited by 0
- 2024Partial Models for Building Adaptive Model-Based Reinforcement Learning Agentscited by 0
- 2024Partial Models for Building Adaptive Model-Based Reinforcement Learning Agents27 May 2024
- 2024How does Your RL Agent Explore? An Optimal Transport Analysis of Occupancy Measure Trajectories14 Feb 2024
- 2023Towards Few-shot Coordination: Revisiting Ad-hoc Teamplay Challenge In the Game of Hanabi20 Aug 2023
- 2023Curious Replay for Model-based Adaptation28 Jun 2023
- 2023Replay Buffer with Local Forgetting for Adapting to Local Environment Changes in Deep Model-Based Reinforcement Learning15 Mar 2023
- 2022A Rubric for Human-like Agents and NeuroAI8 Dec 2022
- 2022The Effectiveness of World Models for Continual Reinforcement Learning29 Nov 2022
- 2022A Look at Value-Based Decision-Time vs. Background Planning Methods Across Different Settings16 Jun 2022
- 2022Towards Evaluating Adaptivity of Model-Based Reinforcement Learning Methods25 Apr 2022
- 2021Planning with Expectation Models for Control17 Apr 2021
- 2021Visualizing MuZero Models25 Feb 2021