mlsanityData to 7 Oct 2026

UV-Net: Learning from Boundary Representations

arXiv 2006.10211 ↗First posted 18 Jun 2020cs.CV cs.LGcited by 6

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Abstract (arXiv)

We introduce UV-Net, a novel neural network architecture and representation designed to operate directly on Boundary representation (B-rep) data from 3D CAD models. The B-rep format is widely used in the design, simulation and manufacturing industries to enable sophisticated and precise CAD modeling operations. However, B-rep data presents some unique challenges when used with modern machine learning due to the complexity of the data structure and its support for both continuous non-Euclidean geometric entities and discrete topological entities. In this paper, we propose a unified representation for B-rep data that exploits the U and V parameter domain of curves and surfaces to model geometry, and an adjacency graph to explicitly model topology. This leads to a unique and efficient network architecture, UV-Net, that couples image and graph convolutional neural networks in a compute and memory-efficient manner. To aid in future research we present a synthetic labelled B-rep dataset, SolidLetters, derived from human designed fonts with variations in both geometry and topology. Finally we demonstrate that UV-Net can generalize to supervised and unsupervised tasks on five datasets, while outperforming alternate 3D shape representations such as point clouds, voxels, and meshes.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 18 Jun 2020.

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Citing papers per year: 2021: 5; 2022: 1.

6 papers.