mlsanityData to 7 Oct 2026

Wasserstein Distance guided Adversarial Imitation Learning with Reward Shape Exploration

arXiv 2006.03503 ↗First posted 5 Jun 2020cs.LG cs.RO stat.MLcited by 13

On the map: Offline RL and imitation learning from data → Imitation learning methods

Abstract (arXiv)

The generative adversarial imitation learning (GAIL) has provided an adversarial learning framework for imitating expert policy from demonstrations in high-dimensional continuous tasks. However, almost all GAIL and its extensions only design a kind of reward function of logarithmic form in the adversarial training strategy with the Jensen-Shannon (JS) divergence for all complex environments. The fixed logarithmic type of reward function may be difficult to solve all complex tasks, and the vanishing gradients problem caused by the JS divergence will harm the adversarial learning process. In this paper, we propose a new algorithm named Wasserstein Distance guided Adversarial Imitation Learning (WDAIL) for promoting the performance of imitation learning (IL). There are three improvements in our method: (a) introducing the Wasserstein distance to obtain more appropriate measure in the adversarial training process, (b) using proximal policy optimization (PPO) in the reinforcement learning stage which is much simpler to implement and makes the algorithm more efficient, and (c) exploring different reward function shapes to suit different tasks for improving the performance. The experiment results show that the learning procedure remains remarkably stable, and achieves significant performance in the complex continuous control tasks of MuJoCo.

Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data. Builds on 9 of its 23 references that are in the map. First posted on arXiv 5 Jun 2020.

Builds on

9 of 23 references.

Closest ancestors · 2

Same direction, newest first

  1. 2018Variational Discriminator Bottleneck: Improving Imitation Learning, Inverse RL, and GANs by Constraining Information Flow1 Oct
  2. 2018Multi-Agent Generative Adversarial Imitation Learning26 Jul

Other references · 7

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2015Trust Region Policy Optimizationcited by 2,503
  3. 2017Improved Training of Wasserstein GANscited by 2,223
  4. 2016Generative Adversarial Imitation Learningcited by 1,576
  5. 2017Learning Robust Rewards with Adversarial Inverse Reinforcement Learningcited by 485
  6. 2016Guided Cost Learning: Deep Inverse Optimal Control via Policy Optimizationcited by 400
  7. 2018Dialogue Generation: From Imitation Learning to Inverse Reinforcement Learningcited by 21

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Citing papers per year: 2020: 1; 2021: 5; 2022: 0; 2023: 3; 2024: 1; 2025: 0; 2026: 3.

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  1. 2020On Computation and Generalization of Generative Adversarial Imitation Learning
  2. 2019Wasserstein Adversarial Imitation Learning
  3. 2024Diffusion-Reward Adversarial Imitation Learning
  4. 2020f-GAIL: Learning f-Divergence for Generative Adversarial Imitation Learning
  5. 2020Generative Adversarial Imitation Learning with Neural Networks: Global Optimality and Convergence Rate
  6. 2026Adversarial Imitation Learning with General Function Approximation: Theoretical Analysis and Practical Algorithms
  7. 2021Provably Efficient Generative Adversarial Imitation Learning for Online and Offline Setting with Linear Function Approximation
  8. 2023Exploring Gradient Explosion in Generative Adversarial Imitation Learning: A Probabilistic Perspective