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Competing in a Complex Hidden Role Game with Information Set Monte Carlo Tree Search

arXiv 2005.07156 ↗First posted 14 May 2020cs.AI cs.MAcited by 4

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Abstract (arXiv)

Advances in intelligent game playing agents have led to successes in perfect information games like Go and imperfect information games like Poker. The Information Set Monte Carlo Tree Search (ISMCTS) family of algorithms outperforms previous algorithms using Monte Carlo methods in imperfect information games. In this paper, Single Observer Information Set Monte Carlo Tree Search (SO-ISMCTS) is applied to Secret Hitler, a popular social deduction board game that combines traditional hidden role mechanics with the randomness of a card deck. This combination leads to a more complex information model than the hidden role and card deck mechanics alone. It is shown in 10108 simulated games that SO-ISMCTS plays as well as simpler rule based agents, and demonstrates the potential of ISMCTS algorithms in complicated information set domains.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 14 May 2020.

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Citing papers per year: 2022: 1; 2023: 0; 2024: 1; 2025: 1; 2026: 1.

4 papers.