Competing in a Complex Hidden Role Game with Information Set Monte Carlo Tree Search
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Abstract (arXiv)
Advances in intelligent game playing agents have led to successes in perfect information games like Go and imperfect information games like Poker. The Information Set Monte Carlo Tree Search (ISMCTS) family of algorithms outperforms previous algorithms using Monte Carlo methods in imperfect information games. In this paper, Single Observer Information Set Monte Carlo Tree Search (SO-ISMCTS) is applied to Secret Hitler, a popular social deduction board game that combines traditional hidden role mechanics with the randomness of a card deck. This combination leads to a more complex information model than the hidden role and card deck mechanics alone. It is shown in 10108 simulated games that SO-ISMCTS plays as well as simpler rule based agents, and demonstrates the potential of ISMCTS algorithms in complicated information set domains.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 14 May 2020.
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Citing papers per year: 2022: 1; 2023: 0; 2024: 1; 2025: 1; 2026: 1.
4 papers.
- 2022Hidden Agenda: a Social Deduction Game with Diverse Learned Equilibriacited by 6
- 2024Deduction Game Framework and Information Set Entropy Searchcited by 1
- 2025Conversation Games and a Strategic View of the Turing Testcited by 0
- 2026Can Agents Deceive? Evaluating Reasoning and Deception in ParliamentBench using a Social Deduction Gamecited by 0
- 2026Can Agents Deceive? Evaluating Reasoning and Deception in ParliamentBench using a Social Deduction Game30 Jul 2026
- 2025Conversation Games and a Strategic View of the Turing Test30 Jan 2025
- 2024Deduction Game Framework and Information Set Entropy Search30 Jul 2024
- 2022Hidden Agenda: a Social Deduction Game with Diverse Learned Equilibria5 Jan 2022