Unified Models of Human Behavioral Agents in Bandits, Contextual Bandits and RL
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Abstract (arXiv)
Artificial behavioral agents are often evaluated based on their consistent behaviors and performance to take sequential actions in an environment to maximize some notion of cumulative reward. However, human decision making in real life usually involves different strategies and behavioral trajectories that lead to the same empirical outcome. Motivated by clinical literature of a wide range of neurological and psychiatric disorders, we propose here a more general and flexible parametric framework for sequential decision making that involves a two-stream reward processing mechanism. We demonstrated that this framework is flexible and unified enough to incorporate a family of problems spanning multi-armed bandits (MAB), contextual bandits (CB) and reinforcement learning (RL), which decompose the sequential decision making process in different levels. Inspired by the known reward processing abnormalities of many mental disorders, our clinically-inspired agents demonstrated interesting behavioral trajectories and comparable performance on simulated tasks with particular reward distributions, a real-world dataset capturing human decision-making in gambling tasks, and the PacMan game across different reward stationarities in a lifelong learning setting.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). First posted on arXiv 10 May 2020.
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Citing papers per year: 2021: 2; 2022: 7; 2023: 2.
11 papers.
- 2022Deep Annotation of Therapeutic Working Alliance in Psychotherapycited by 14
- 2022Neural Topic Modeling of Psychotherapy Sessionscited by 13
- 2022Reinforcement Learning and Bandits for Speech and Language Processing: Tutorial, Review and Outlookcited by 10
- 2022Working Alliance Transformer for Psychotherapy Dialogue Classificationcited by 9
- 2022SupervisorBot: NLP-Annotated Real-Time Recommendations of Psychotherapy Treatment Strategies with Deep Reinforcement Learningcited by 8
- 2023Psychotherapy AI Companion with Reinforcement Learning Recommendations and Interpretable Policy Dynamicscited by 6
- 2021Optimal Epidemic Control as a Contextual Combinatorial Bandit with Budgetcited by 5
- 2022Computational Inference in Cognitive Science: Operational, Societal and Ethical Considerationscited by 4
- 2023TherapyView: Visualizing Therapy Sessions with Temporal Topic Modeling and AI-Generated Artscited by 3
- 2022Evolutionary Multi-Armed Bandits with Genetic Thompson Samplingcited by 2
- 2021Etat de l'art sur l'application des bandits multi-brascited by 0
- 2023Psychotherapy AI Companion with Reinforcement Learning Recommendations and Interpretable Policy Dynamics16 Mar 2023
- 2023TherapyView: Visualizing Therapy Sessions with Temporal Topic Modeling and AI-Generated Arts21 Feb 2023
- 2022Working Alliance Transformer for Psychotherapy Dialogue Classification27 Oct 2022
- 2022Reinforcement Learning and Bandits for Speech and Language Processing: Tutorial, Review and Outlook24 Oct 2022
- 2022Computational Inference in Cognitive Science: Operational, Societal and Ethical Considerations24 Oct 2022
- 2022SupervisorBot: NLP-Annotated Real-Time Recommendations of Psychotherapy Treatment Strategies with Deep Reinforcement Learning27 Aug 2022
- 2022Evolutionary Multi-Armed Bandits with Genetic Thompson Sampling26 Apr 2022
- 2022Neural Topic Modeling of Psychotherapy Sessions13 Apr 2022
- 2022Deep Annotation of Therapeutic Working Alliance in Psychotherapy12 Apr 2022
- 2021Optimal Epidemic Control as a Contextual Combinatorial Bandit with Budget30 Jun 2021
- 2021Etat de l'art sur l'application des bandits multi-bras4 Jan 2021