mlsanityData to 7 Oct 2026

TSDM: Tracking by SiamRPN++ with a Depth-refiner and a Mask-generator

arXiv 2005.04063 ↗First posted 8 May 2020cs.CVcited by 10

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Abstract (arXiv)

In a generic object tracking, depth (D) information provides informative cues for foreground-background separation and target bounding box regression. However, so far, few trackers have used depth information to play the important role aforementioned due to the lack of a suitable model. In this paper, a RGB-D tracker named TSDM is proposed, which is composed of a Mask-generator (M-g), SiamRPN++ and a Depth-refiner (D-r). The M-g generates the background masks, and updates them as the target 3D position changes. The D-r optimizes the target bounding box estimated by SiamRPN++, based on the spatial depth distribution difference between the target and the surrounding background. Extensive evaluation on the Princeton Tracking Benchmark and the Visual Object Tracking challenge shows that our tracker outperforms the state-of-the-art by a large margin while achieving 23 FPS. In addition, a light-weight variant can run at 31 FPS and thus it is practical for real world applications. Code and models of TSDM are available at https://github.com/lql-team/TSDM.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). First posted on arXiv 8 May 2020.

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Citing papers per year: 2022: 4; 2023: 1; 2024: 2; 2025: 3.

10 papers.