Active Perception and Representation for Robotic Manipulation
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Abstract (arXiv)
The vast majority of visual animals actively control their eyes, heads, and/or bodies to direct their gaze toward different parts of their environment. In contrast, recent applications of reinforcement learning in robotic manipulation employ cameras as passive sensors. These are carefully placed to view a scene from a fixed pose. Active perception allows animals to gather the most relevant information about the world and focus their computational resources where needed. It also enables them to view objects from different distances and viewpoints, providing a rich visual experience from which to learn abstract representations of the environment. Inspired by the primate visual-motor system, we present a framework that leverages the benefits of active perception to accomplish manipulation tasks. Our agent uses viewpoint changes to localize objects, to learn state representations in a self-supervised manner, and to perform goal-directed actions. We apply our model to a simulated grasping task with a 6-DoF action space. Compared to its passive, fixed-camera counterpart, the active model achieves 8% better performance in targeted grasping. Compared to vanilla deep Q-learning algorithms, our model is at least four times more sample-efficient, highlighting the benefits of both active perception and representation learning.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). First posted on arXiv 15 Mar 2020.
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Citing papers per year: 2022: 3; 2023: 0; 2024: 3; 2025: 2; 2026: 2.
10 papers.
- 2022Look Closer: Bridging Egocentric and Third-Person Views with Transformers for Robotic Manipulationcited by 49
- 2024RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulationcited by 48
- 2022Vision-Based Manipulators Need to Also See from Their Handscited by 46
- 2022Frame Mining: a Free Lunch for Learning Robotic Manipulation from 3D Point Cloudscited by 31
- 2025BFA: Best-Feature-Aware Fusion for Multi-View Fine-grained Manipulationcited by 10
- 2024Observe Then Act: Asynchronous Active Vision-Action Model for Robotic Manipulationcited by 4
- 2024Learning to Look: Seeking Information for Decision Making via Policy Factorizationcited by 2
- 2025Real-World Reinforcement Learning of Active Perception Behaviorscited by 1
- 2026Video Active Perception: Effective Inference-Time Long-Form Video Understanding with Vision-Language Modelscited by 1
- 2026Agents in the Large: Perception-Centered Architecture for Persistent Agentscited by 1
- 2026Agents in the Large: Perception-Centered Architecture for Persistent Agents31 Aug 2026
- 2026Video Active Perception: Effective Inference-Time Long-Form Video Understanding with Vision-Language Models3 May 2026
- 2025Real-World Reinforcement Learning of Active Perception Behaviors1 Dec 2025
- 2025BFA: Best-Feature-Aware Fusion for Multi-View Fine-grained Manipulation16 Feb 2025
- 2024Learning to Look: Seeking Information for Decision Making via Policy Factorization24 Oct 2024
- 2024Observe Then Act: Asynchronous Active Vision-Action Model for Robotic Manipulation23 Sep 2024
- 2024RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulation23 Feb 2024
- 2022Frame Mining: a Free Lunch for Learning Robotic Manipulation from 3D Point Clouds14 Oct 2022
- 2022Vision-Based Manipulators Need to Also See from Their Hands15 Mar 2022
- 2022Look Closer: Bridging Egocentric and Third-Person Views with Transformers for Robotic Manipulation19 Jan 2022