Optimization-Based Hierarchical Motion Planning for Autonomous Racing
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Abstract (arXiv)
In this paper we propose a hierarchical controller for autonomous racing where the same vehicle model is used in a two level optimization framework for motion planning. The high-level controller computes a trajectory that minimizes the lap time, and the low-level nonlinear model predictive path following controller tracks the computed trajectory online. Following a computed optimal trajectory avoids online planning and enables fast computational times. The efficiency is further enhanced by the coupling of the two levels through a terminal constraint, computed in the high-level controller. Including this constraint in the real-time optimization level ensures that the prediction horizon can be shortened, while safety is guaranteed. This proves crucial for the experimental validation of the approach on a full size driverless race car. The vehicle in question won two international student racing competitions using the proposed framework; moreover, our hierarchical controller achieved an improvement of 20% in the lap time compared to the state of the art result achieved using a very similar car and track.
Key facts. Cited by 11 papers in the map (data through 13 Oct 2026). First posted on arXiv 10 Mar 2020.
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Citing papers per year: 2021: 1; 2022: 3; 2023: 1; 2024: 3; 2025: 3.
11 papers.
- 2022Autonomous Vehicles on the Edge: A Survey on Autonomous Vehicle Racingcited by 56
- 2021Latent Imagination Facilitates Zero-Shot Transfer in Autonomous Racingcited by 22
- 2024A Super-human Vision-based Reinforcement Learning Agent for Autonomous Racing in Gran Turismocited by 14
- 2022Indy Autonomous Challenge -- Autonomous Race Cars at the Handling Limitscited by 10
- 2022Motion Planning and Control for Multi Vehicle Autonomous Racing at High Speedscited by 8
- 2025A Champion-level Vision-based Reinforcement Learning Agent for Competitive Racing in Gran Turismo 7cited by 4
- 2023er.autopilot 1.0: The Full Autonomous Stack for Oval Racing at High Speedscited by 2
- 2024Fast and Modular Autonomy Software for Autonomous Racing Vehiclescited by 2
- 2025RLPP: A Residual Method for Zero-Shot Real-World Autonomous Racing on Scaled Platformscited by 2
- 2024MMD-OPT : Maximum Mean Discrepancy Based Sample Efficient Collision Risk Minimization for Autonomous Drivingcited by 0
- 2025Reinforcement Learning-based Dynamic Adaptation for Sampling-Based Motion Planning in Agile Autonomous Drivingcited by 0
- 2025Reinforcement Learning-based Dynamic Adaptation for Sampling-Based Motion Planning in Agile Autonomous Driving12 Oct 2025
- 2025A Champion-level Vision-based Reinforcement Learning Agent for Competitive Racing in Gran Turismo 712 Apr 2025
- 2025RLPP: A Residual Method for Zero-Shot Real-World Autonomous Racing on Scaled Platforms28 Jan 2025
- 2024MMD-OPT : Maximum Mean Discrepancy Based Sample Efficient Collision Risk Minimization for Autonomous Driving12 Dec 2024
- 2024Fast and Modular Autonomy Software for Autonomous Racing Vehicles27 Aug 2024
- 2024A Super-human Vision-based Reinforcement Learning Agent for Autonomous Racing in Gran Turismo18 Jun 2024
- 2023er.autopilot 1.0: The Full Autonomous Stack for Oval Racing at High Speeds27 Oct 2023
- 2022Motion Planning and Control for Multi Vehicle Autonomous Racing at High Speeds22 Jul 2022
- 2022Autonomous Vehicles on the Edge: A Survey on Autonomous Vehicle Racing14 Feb 2022
- 2022Indy Autonomous Challenge -- Autonomous Race Cars at the Handling Limits8 Feb 2022
- 2021Latent Imagination Facilitates Zero-Shot Transfer in Autonomous Racing8 Mar 2021