mlsanityData to 7 Oct 2026

Seeking Nash equilibrium in non-cooperative differential games

arXiv 2003.01098 ↗First posted 2 Mar 2020math.OCcited by 2

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Abstract (arXiv)

This paper aims at investigating the problem of fast convergence to the Nash equilibrium (NE) for N-Player noncooperative differential games. The proposed method is such that the players attain their NE point without steady-state oscillation (SSO) by measuring only their payoff values with no information about payoff functions, the model and also the actions of other players are not required for the players. The proposed method is based on an extremum seeking (ES) method, and moreover, compared to the traditional ES approaches, in the presented algorithm, the players can accomplish their NE faster. In fact, in our method the amplitude of the sinusoidal excitation signal in classical ES is adaptively updated and exponentially converges to zero. In addition, the analysis of convergence to NE is provided in this paper. Finally, a simulation example confirms the effectiveness of the proposed method.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Mar 2020.

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