Real-Time Visualization in Non-Isotropic Geometries
Not on the map. Why?
Abstract (arXiv)
Non-isotropic geometries are of interest to low-dimensional topologists, physicists and cosmologists. However, they are challenging to comprehend and visualize. We present novel methods of computing real-time native geodesic rendering of non-isotropic geometries. Our methods can be applied not only to visualization, but also are essential for potential applications in machine learning and video games.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 21 Feb 2020.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2024: 1.
1 paper.