Best-item Learning in Random Utility Models with Subset Choices
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Abstract (arXiv)
We consider the problem of PAC learning the most valuable item from a pool of n items using sequential, adaptively chosen plays of subsets of k items, when, upon playing a subset, the learner receives relative feedback sampled according to a general Random Utility Model (RUM) with independent noise perturbations to the latent item utilities. We identify a new property of such a RUM, termed the minimum advantage, that helps in characterizing the complexity of separating pairs of items based on their relative win/loss empirical counts, and can be bounded as a function of the noise distribution alone. We give a learning algorithm for general RUMs, based on pairwise relative counts of items and hierarchical elimination, along with a new PAC sample complexity guarantee of O(fracnc2ε2 log frackδ) rounds to identify an ε-optimal item with confidence 1-δ, when the worst case pairwise advantage in the RUM has sensitivity at least c to the parameter gaps of items. Fundamental lower bounds on PAC sample complexity show that this is near-optimal in terms of its dependence on n,k and c.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). First posted on arXiv 19 Feb 2020.
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Citing papers per year: 2021: 2; 2022: 2; 2023: 1; 2024: 1.
6 papers.
- 2021Efficient and Optimal Algorithms for Contextual Dueling Bandits under Realizabilitycited by 44
- 2022Exploiting Correlation to Achieve Faster Learning Rates in Low-Rank Preference Banditscited by 11
- 2021Optimal and Efficient Dynamic Regret Algorithms for Non-Stationary Dueling Banditscited by 9
- 2022ANACONDA: An Improved Dynamic Regret Algorithm for Adaptive Non-Stationary Dueling Banditscited by 8
- 2023Think Before You Duel: Understanding Complexities of Preference Learning under Constrained Resourcescited by 3
- 2024DP-Dueling: Learning from Preference Feedback without Compromising User Privacycited by 1
- 2024DP-Dueling: Learning from Preference Feedback without Compromising User Privacy22 Mar 2024
- 2023Think Before You Duel: Understanding Complexities of Preference Learning under Constrained Resources28 Dec 2023
- 2022ANACONDA: An Improved Dynamic Regret Algorithm for Adaptive Non-Stationary Dueling Bandits25 Oct 2022
- 2022Exploiting Correlation to Achieve Faster Learning Rates in Low-Rank Preference Bandits23 Feb 2022
- 2021Efficient and Optimal Algorithms for Contextual Dueling Bandits under Realizability24 Nov 2021
- 2021Optimal and Efficient Dynamic Regret Algorithms for Non-Stationary Dueling Bandits6 Nov 2021