mlsanityData to 7 Oct 2026

A Closer Look at Small-loss Bounds for Bandits with Graph Feedback

arXiv 2002.00315 ↗First posted 2 Feb 2020cs.LG stat.MLcited by 21

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Abstract (arXiv)

We study small-loss bounds for adversarial multi-armed bandits with graph feedback, that is, adaptive regret bounds that depend on the loss of the best arm or related quantities, instead of the total number of rounds. We derive the first small-loss bound for general strongly observable graphs, resolving an open problem of Lykouris et al. (2018). Specifically, we develop an algorithm with regret mathcaltildeO(√kappa L_*) where kappa is the clique partition number and L_* is the loss of the best arm, and for the special case of self-aware graphs where every arm has a self-loop, we improve the regret to mathcaltildeO(min√α T, √kappa L_*) where α ≤ kappa is the independence number. Our results significantly improve and extend those by Lykouris et al. (2018) who only consider self-aware undirected graphs. Furthermore, we also take the first attempt at deriving small-loss bounds for weakly observable graphs. We first prove that no typical small-loss bounds are achievable in this case, and then propose algorithms with alternative small-loss bounds in terms of the loss of some specific subset of arms. A surprising side result is that mathcaltildeO(√T) regret is achievable even for weakly observable graphs as long as the best arm has a self-loop. Our algorithms are based on the Online Mirror Descent framework but require a suite of novel techniques that might be of independent interest. Moreover, all our algorithms can be made parameter-free without the knowledge of the environment.

Key facts. Cited by 21 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Feb 2020.

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Citing papers per year: 2021: 4; 2022: 4; 2023: 4; 2024: 4; 2025: 1; 2026: 4.

21 papers.

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  1. 2021Adaptivity and Non-stationarity: Problem-dependent Dynamic Regret for Online Convex Optimizationcited by 66
  2. 2021The best of both worlds: stochastic and adversarial episodic MDPs with unknown transitioncited by 40
  3. 2022Corralling a Larger Band of Bandits: A Case Study on Switching Regret for Linear Banditscited by 22
  4. 2022Regret Minimization and Convergence to Equilibria in General-sum Markov Gamescited by 22
  5. 2023Stability-penalty-adaptive follow-the-regularized-leader: Sparsity, game-dependency, and best-of-both-worldscited by 15
  6. 2021Understanding Bandits with Graph Feedbackcited by 14
  7. 2023Practical Contextual Bandits with Feedback Graphscited by 10
  8. 2024uniINF: Best-of-Both-Worlds Algorithm for Parameter-Free Heavy-Tailed MABscited by 7
  9. 2024Efficient Contextual Bandits with Uninformed Feedback Graphscited by 6
  10. 2022Improved High-Probability Regret for Adversarial Bandits with Time-Varying Feedback Graphscited by 5
  11. 2021Best-of-All-Worlds Bounds for Online Learning with Feedback Graphscited by 4
  12. 2026Sublogarithmic Swap Regret in Multiplayer General-Sum Games via Hybrid Regularizationcited by 4
9 more
  1. 2022Stochastic Online Learning with Feedback Graphs: Finite-Time and Asymptotic Optimalitycited by 3
  2. 2025Data-Dependent Regret Bounds for Constrained MABscited by 2
  3. 2023Online Network Source Optimization with Graph-Kernel MABcited by 1
  4. 2024Graph Neural Thompson Samplingcited by 1
  5. 2023Nearly Optimal Algorithms with Sublinear Computational Complexity for Online Kernel Regressioncited by 0
  6. 2024Incentive-compatible Bandits: Importance Weighting No Morecited by 0
  7. 2026Near-Optimal Regret for Distributed Adversarial Bandits: A Black-Box Approachcited by 0
  8. 2026From Average Sensitivity to Small-Loss Regret Bounds under Random-Order Modelcited by 0
  9. 2026Toward Optimal Second-Order Path-Length Guarantee for Adversarial Multi-Armed Banditscited by 0