A Closer Look at Small-loss Bounds for Bandits with Graph Feedback
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Abstract (arXiv)
We study small-loss bounds for adversarial multi-armed bandits with graph feedback, that is, adaptive regret bounds that depend on the loss of the best arm or related quantities, instead of the total number of rounds. We derive the first small-loss bound for general strongly observable graphs, resolving an open problem of Lykouris et al. (2018). Specifically, we develop an algorithm with regret mathcaltildeO(√kappa L_*) where kappa is the clique partition number and L_* is the loss of the best arm, and for the special case of self-aware graphs where every arm has a self-loop, we improve the regret to mathcaltildeO(min√α T, √kappa L_*) where α ≤ kappa is the independence number. Our results significantly improve and extend those by Lykouris et al. (2018) who only consider self-aware undirected graphs. Furthermore, we also take the first attempt at deriving small-loss bounds for weakly observable graphs. We first prove that no typical small-loss bounds are achievable in this case, and then propose algorithms with alternative small-loss bounds in terms of the loss of some specific subset of arms. A surprising side result is that mathcaltildeO(√T) regret is achievable even for weakly observable graphs as long as the best arm has a self-loop. Our algorithms are based on the Online Mirror Descent framework but require a suite of novel techniques that might be of independent interest. Moreover, all our algorithms can be made parameter-free without the knowledge of the environment.
Key facts. Cited by 21 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Feb 2020.
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Citing papers per year: 2021: 4; 2022: 4; 2023: 4; 2024: 4; 2025: 1; 2026: 4.
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- 2021Adaptivity and Non-stationarity: Problem-dependent Dynamic Regret for Online Convex Optimizationcited by 66
- 2021The best of both worlds: stochastic and adversarial episodic MDPs with unknown transitioncited by 40
- 2022Corralling a Larger Band of Bandits: A Case Study on Switching Regret for Linear Banditscited by 22
- 2022Regret Minimization and Convergence to Equilibria in General-sum Markov Gamescited by 22
- 2023Stability-penalty-adaptive follow-the-regularized-leader: Sparsity, game-dependency, and best-of-both-worldscited by 15
- 2021Understanding Bandits with Graph Feedbackcited by 14
- 2023Practical Contextual Bandits with Feedback Graphscited by 10
- 2024uniINF: Best-of-Both-Worlds Algorithm for Parameter-Free Heavy-Tailed MABscited by 7
- 2024Efficient Contextual Bandits with Uninformed Feedback Graphscited by 6
- 2022Improved High-Probability Regret for Adversarial Bandits with Time-Varying Feedback Graphscited by 5
- 2021Best-of-All-Worlds Bounds for Online Learning with Feedback Graphscited by 4
- 2026Sublogarithmic Swap Regret in Multiplayer General-Sum Games via Hybrid Regularizationcited by 4
9 more
- 2022Stochastic Online Learning with Feedback Graphs: Finite-Time and Asymptotic Optimalitycited by 3
- 2025Data-Dependent Regret Bounds for Constrained MABscited by 2
- 2023Online Network Source Optimization with Graph-Kernel MABcited by 1
- 2024Graph Neural Thompson Samplingcited by 1
- 2023Nearly Optimal Algorithms with Sublinear Computational Complexity for Online Kernel Regressioncited by 0
- 2024Incentive-compatible Bandits: Importance Weighting No Morecited by 0
- 2026Near-Optimal Regret for Distributed Adversarial Bandits: A Black-Box Approachcited by 0
- 2026From Average Sensitivity to Small-Loss Regret Bounds under Random-Order Modelcited by 0
- 2026Toward Optimal Second-Order Path-Length Guarantee for Adversarial Multi-Armed Banditscited by 0
- 2026Toward Optimal Second-Order Path-Length Guarantee for Adversarial Multi-Armed Bandits17 Aug 2026
- 2026Sublogarithmic Swap Regret in Multiplayer General-Sum Games via Hybrid Regularization4 Aug 2026
- 2026From Average Sensitivity to Small-Loss Regret Bounds under Random-Order Model10 Feb 2026
- 2026Near-Optimal Regret for Distributed Adversarial Bandits: A Black-Box Approach6 Feb 2026
- 2025Data-Dependent Regret Bounds for Constrained MABs26 May 2025
- 2024uniINF: Best-of-Both-Worlds Algorithm for Parameter-Free Heavy-Tailed MABs4 Oct 2024
- 2024Graph Neural Thompson Sampling15 Jun 2024
- 2024Incentive-compatible Bandits: Importance Weighting No More10 May 2024
- 2024Efficient Contextual Bandits with Uninformed Feedback Graphs12 Feb 2024
- 2023Online Network Source Optimization with Graph-Kernel MAB7 Jul 2023
- 2023Nearly Optimal Algorithms with Sublinear Computational Complexity for Online Kernel Regression14 Jun 2023
- 2023Stability-penalty-adaptive follow-the-regularized-leader: Sparsity, game-dependency, and best-of-both-worlds26 May 2023
9 more
- 2023Practical Contextual Bandits with Feedback Graphs17 Feb 2023
- 2022Improved High-Probability Regret for Adversarial Bandits with Time-Varying Feedback Graphs4 Oct 2022
- 2022Regret Minimization and Convergence to Equilibria in General-sum Markov Games28 Jul 2022
- 2022Stochastic Online Learning with Feedback Graphs: Finite-Time and Asymptotic Optimality20 Jun 2022
- 2022Corralling a Larger Band of Bandits: A Case Study on Switching Regret for Linear Bandits12 Feb 2022
- 2021Adaptivity and Non-stationarity: Problem-dependent Dynamic Regret for Online Convex Optimization29 Dec 2021
- 2021Best-of-All-Worlds Bounds for Online Learning with Feedback Graphs20 Jul 2021
- 2021The best of both worlds: stochastic and adversarial episodic MDPs with unknown transition8 Jun 2021
- 2021Understanding Bandits with Graph Feedback29 May 2021
- 2021Adaptivity and Non-stationarity: Problem-dependent Dynamic Regret for Online Convex Optimizationcited by 66
- 2021The best of both worlds: stochastic and adversarial episodic MDPs with unknown transitioncited by 40
- 2022Corralling a Larger Band of Bandits: A Case Study on Switching Regret for Linear Banditscited by 22
- 2022Regret Minimization and Convergence to Equilibria in General-sum Markov Gamescited by 22
- 2023Stability-penalty-adaptive follow-the-regularized-leader: Sparsity, game-dependency, and best-of-both-worldscited by 15
- 2021Understanding Bandits with Graph Feedbackcited by 14
- 2023Practical Contextual Bandits with Feedback Graphscited by 10
- 2024uniINF: Best-of-Both-Worlds Algorithm for Parameter-Free Heavy-Tailed MABscited by 7
- 2024Efficient Contextual Bandits with Uninformed Feedback Graphscited by 6
- 2022Improved High-Probability Regret for Adversarial Bandits with Time-Varying Feedback Graphscited by 5
- 2021Best-of-All-Worlds Bounds for Online Learning with Feedback Graphscited by 4
- 2026Sublogarithmic Swap Regret in Multiplayer General-Sum Games via Hybrid Regularizationcited by 4
12 most cited of 21 All 21 (JSON)
- 2026Toward Optimal Second-Order Path-Length Guarantee for Adversarial Multi-Armed Bandits17 Aug 2026
- 2026Sublogarithmic Swap Regret in Multiplayer General-Sum Games via Hybrid Regularization4 Aug 2026
- 2026From Average Sensitivity to Small-Loss Regret Bounds under Random-Order Model10 Feb 2026
- 2026Near-Optimal Regret for Distributed Adversarial Bandits: A Black-Box Approach6 Feb 2026
- 2025Data-Dependent Regret Bounds for Constrained MABs26 May 2025
- 2024uniINF: Best-of-Both-Worlds Algorithm for Parameter-Free Heavy-Tailed MABs4 Oct 2024
- 2024Graph Neural Thompson Sampling15 Jun 2024
- 2024Incentive-compatible Bandits: Importance Weighting No More10 May 2024
- 2024Efficient Contextual Bandits with Uninformed Feedback Graphs12 Feb 2024
- 2023Online Network Source Optimization with Graph-Kernel MAB7 Jul 2023
- 2023Nearly Optimal Algorithms with Sublinear Computational Complexity for Online Kernel Regression14 Jun 2023
- 2023Stability-penalty-adaptive follow-the-regularized-leader: Sparsity, game-dependency, and best-of-both-worlds26 May 2023
12 newest of 21 All 21 (JSON)