Maximum entropy methods for texture synthesis: theory and practice
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Abstract (arXiv)
Recent years have seen the rise of convolutional neural network techniques in exemplar-based image synthesis. These methods often rely on the minimization of some variational formulation on the image space for which the minimizers are assumed to be the solutions of the synthesis problem. In this paper we investigate, both theoretically and experimentally, another framework to deal with this problem using an alternate sampling/minimization scheme. First, we use results from information geometry to assess that our method yields a probability measure which has maximum entropy under some constraints in expectation. Then, we turn to the analysis of our method and we show, using recent results from the Markov chain literature, that its error can be explicitly bounded with constants which depend polynomially in the dimension even in the non-convex setting. This includes the case where the constraints are defined via a differentiable neural network. Finally, we present an extensive experimental study of the model, including a comparison with state-of-the-art methods and an extension to style transfer.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 3 Dec 2019.
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Citing papers per year: 2022: 1; 2023: 0; 2024: 1; 2025: 1; 2026: 1.
4 papers.
- 2026Learning a Maximum Entropy Model for Visual Textures using Diffusion15 Jun 2026
- 2025StyleMe3D: Stylization with Disentangled Priors by Multiple Encoders on 3D Gaussians21 Apr 2025
- 2024SGSST: Scaling Gaussian Splatting StyleTransfer4 Dec 2024
- 2022Scaling Painting Style Transfer27 Dec 2022