Incentivized Exploration for Multi-Armed Bandits under Reward Drift
Not on the map. Why?
Abstract (arXiv)
We study incentivized exploration for the multi-armed bandit (MAB) problem where the players receive compensation for exploring arms other than the greedy choice and may provide biased feedback on reward. We seek to understand the impact of this drifted reward feedback by analyzing the performance of three instantiations of the incentivized MAB algorithm: UCB, varepsilon-Greedy, and Thompson Sampling. Our results show that they all achieve O(log T) regret and compensation under the drifted reward, and are therefore effective in incentivizing exploration. Numerical examples are provided to complement the theoretical analysis.
Key facts. Cited by 6 papers in the map (data through 13 Oct 2026). First posted on arXiv 12 Nov 2019.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 2; 2022: 0; 2023: 1; 2024: 1; 2025: 1; 2026: 1.
6 papers.
- 2023Delegating Data Collection in Decentralized Machine Learningcited by 8
- 2021Incentivizing Exploration in Linear Bandits under Information Gapcited by 5
- 2021(Almost) Free Incentivized Exploration from Decentralized Learning Agentscited by 3
- 2024Incentivized Exploration of Non-Stationary Stochastic Banditscited by 3
- 2025Incentivized Lipschitz Banditscited by 2
- 2026Learning from Local Walks on Dynamic Graphs with Bandit Feedbackcited by 0
- 2026Learning from Local Walks on Dynamic Graphs with Bandit Feedback12 Jul 2026
- 2025Incentivized Lipschitz Bandits26 Aug 2025
- 2024Incentivized Exploration of Non-Stationary Stochastic Bandits16 Mar 2024
- 2023Delegating Data Collection in Decentralized Machine Learning4 Sep 2023
- 2021(Almost) Free Incentivized Exploration from Decentralized Learning Agents27 Oct 2021
- 2021Incentivizing Exploration in Linear Bandits under Information Gap8 Apr 2021