Combining No-regret and Q-learning
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Abstract (arXiv)
Counterfactual Regret Minimization (CFR) has found success in settings like poker which have both terminal states and perfect recall. We seek to understand how to relax these requirements. As a first step, we introduce a simple algorithm, local no-regret learning (LONR), which uses a Q-learning-like update rule to allow learning without terminal states or perfect recall. We prove its convergence for the basic case of MDPs (and limited extensions of them) and present empirical results showing that it achieves last iterate convergence in a number of settings, most notably NoSDE games, a class of Markov games specifically designed to be challenging to learn where no prior algorithm is known to achieve convergence to a stationary equilibrium even on average.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 7 Oct 2019.
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Citing papers per year: 2021: 3; 2022: 1.
4 papers.
- 2021The Confluence of Networks, Games and Learningcited by 26
- 2021Efficient Deviation Types and Learning for Hindsight Rationality in Extensive-Form Gamescited by 14
- 2021Model-Free Online Learning in Unknown Sequential Decision Making Problems and Gamescited by 12
- 2022Efficient Deviation Types and Learning for Hindsight Rationality in Extensive-Form Games: Correctionscited by 0
- 2022Efficient Deviation Types and Learning for Hindsight Rationality in Extensive-Form Games: Corrections24 May 2022
- 2021The Confluence of Networks, Games and Learning17 May 2021
- 2021Model-Free Online Learning in Unknown Sequential Decision Making Problems and Games8 Mar 2021
- 2021Efficient Deviation Types and Learning for Hindsight Rationality in Extensive-Form Games13 Feb 2021