Learning a Control Policy for Fall Prevention on an Assistive Walking Device
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Abstract (arXiv)
Fall prevention is one of the most important components in senior care. We present a technique to augment an assistive walking device with the ability to prevent falls. Given an existing walking device, our method develops a fall predictor and a recovery policy by utilizing the onboard sensors and actuators. The key component of our method is a robust human walking policy that models realistic human gait under a moderate level of perturbations. We use this human walking policy to provide training data for the fall predictor, as well as to teach the recovery policy how to best modify the person's gait when a fall is imminent. Our evaluation shows that the human walking policy generates walking sequences similar to those reported in biomechanics literature. Our experiments in simulation show that the augmented assistive device can indeed help recover balance from a variety of external perturbations. We also provide a quantitative method to evaluate the design choices for an assistive device.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 23 Sep 2019.
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Citing papers per year: 2021: 2; 2022: 0; 2023: 1; 2024: 1.
4 papers.
- 2024Learning Speed-Adaptive Walking Agent Using Imitation Learning with Physics-Informed Simulationcited by 4
- 2023Characterization of Human Balance through a Reinforcement Learning-based Muscle Controllercited by 1
- 2021Error-Aware Policy Learning: Zero-Shot Generalization in Partially Observable Dynamic Environmentscited by 0
- 2021Modelling Human Kinetics and Kinematics during Walking using Reinforcement Learningcited by 0
- 2024Learning Speed-Adaptive Walking Agent Using Imitation Learning with Physics-Informed Simulation5 Dec 2024
- 2023Characterization of Human Balance through a Reinforcement Learning-based Muscle Controller8 Aug 2023
- 2021Modelling Human Kinetics and Kinematics during Walking using Reinforcement Learning15 Mar 2021
- 2021Error-Aware Policy Learning: Zero-Shot Generalization in Partially Observable Dynamic Environments13 Mar 2021