Directional TSDF: Modeling Surface Orientation for Coherent Meshes
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Abstract (arXiv)
Real-time 3D reconstruction from RGB-D sensor data plays an important role in many robotic applications, such as object modeling and mapping. The popular method of fusing depth information into a truncated signed distance function (TSDF) and applying the marching cubes algorithm for mesh extraction has severe issues with thin structures: not only does it lead to loss of accuracy, but it can generate completely wrong surfaces. To address this, we propose the directional TSDF - a novel representation that stores opposite surfaces separate from each other. The marching cubes algorithm is modified accordingly to retrieve a coherent mesh representation. We further increase the accuracy by using surface gradient-based ray casting for fusing new measurements. We show that our method outperforms state-of-the-art TSDF reconstruction algorithms in mesh accuracy.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). First posted on arXiv 14 Aug 2019.
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Citing papers per year: 2021: 1; 2022: 0; 2023: 1; 2024: 0; 2025: 1.
3 papers.
- 2021Rendering and Tracking the Directional TSDF: Modeling Surface Orientation for Coherent Mapscited by 0
- 2023Rendering the Directional TSDF for Tracking and Multi-Sensor Registration with Point-To-Plane Scale ICPcited by 0
- 2025Learning Scene-Level Signed Directional Distance Function with Ellipsoidal Priors and Neural Residualscited by 0
- 2025Learning Scene-Level Signed Directional Distance Function with Ellipsoidal Priors and Neural Residuals25 Mar 2025
- 2023Rendering the Directional TSDF for Tracking and Multi-Sensor Registration with Point-To-Plane Scale ICP30 Jan 2023
- 2021Rendering and Tracking the Directional TSDF: Modeling Surface Orientation for Coherent Maps18 Aug 2021