Learning an Urban Air Mobility Encounter Model from Expert Preferences
Not on the map. Why?
Abstract (arXiv)
Airspace models have played an important role in the development and evaluation of aircraft collision avoidance systems for both manned and unmanned aircraft. As Urban Air Mobility (UAM) systems are being developed, we need new encounter models that are representative of their operational environment. Developing such models is challenging due to the lack of data on UAM behavior in the airspace. While previous encounter models for other aircraft types rely on large datasets to produce realistic trajectories, this paper presents an approach to encounter modeling that instead relies on expert knowledge. In particular, recent advances in preference-based learning are extended to tune an encounter model from expert preferences. The model takes the form of a stochastic policy for a Markov decision process (MDP) in which the reward function is learned from pairwise queries of a domain expert. We evaluate the performance of two querying methods that seek to maximize the information obtained from each query. Ultimately, we demonstrate a method for generating realistic encounter trajectories with only a few minutes of an expert's time.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). First posted on arXiv 12 Jul 2019.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2020: 1; 2021: 2; 2022: 2; 2023: 2; 2024: 2; 2025: 2; 2026: 1.
12 papers.
- 2020Active Preference-Based Gaussian Process Regression for Reward Learningcited by 70
- 2021APReL: A Library for Active Preference-based Reward Learning Algorithmscited by 14
- 2023Active Reward Learning from Online Preferencescited by 12
- 2021Preference-based Learning of Reward Function Featurescited by 9
- 2022Learning Preferences for Interactive Autonomycited by 5
- 2025Interactive Multi-Objective Probabilistic Preference Learning with Soft and Hard Boundscited by 2
- 2023Active Inverse Learning in Stackelberg Trajectory Gamescited by 1
- 2024Reactive Multi-Robot Navigation in Outdoor Environments Through Uncertainty-Aware Active Learning of Human Preference Landscapecited by 1
- 2022Long Short-Term Memory for Spatial Encoding in Multi-Agent Path Planningcited by 0
- 2024Cieran: Designing Sequential Colormaps via In-Situ Active Preference Learningcited by 0
- 2025Aircraft Collision Avoidance Systems: Technological Challenges and Solutions on the Path to Regulatory Acceptancecited by 0
- 2026RENEW: Towards Learning World Models and Repairing Model Exploitation from Preferencescited by 0
- 2026RENEW: Towards Learning World Models and Repairing Model Exploitation from Preferences15 Jul 2026
- 2025Aircraft Collision Avoidance Systems: Technological Challenges and Solutions on the Path to Regulatory Acceptance23 Oct 2025
- 2025Interactive Multi-Objective Probabilistic Preference Learning with Soft and Hard Bounds27 Jun 2025
- 2024Reactive Multi-Robot Navigation in Outdoor Environments Through Uncertainty-Aware Active Learning of Human Preference Landscape25 Sep 2024
- 2024Cieran: Designing Sequential Colormaps via In-Situ Active Preference Learning25 Feb 2024
- 2023Active Inverse Learning in Stackelberg Trajectory Games15 Aug 2023
- 2023Active Reward Learning from Online Preferences27 Feb 2023
- 2022Learning Preferences for Interactive Autonomy19 Oct 2022
- 2022Long Short-Term Memory for Spatial Encoding in Multi-Agent Path Planning21 Mar 2022
- 2021APReL: A Library for Active Preference-based Reward Learning Algorithms16 Aug 2021
- 2021Preference-based Learning of Reward Function Features3 Mar 2021
- 2020Active Preference-Based Gaussian Process Regression for Reward Learning6 May 2020