mlsanityData to 14 Oct 2026

Profiling Players with Engagement Predictions

arXiv 1907.03870 ↗First posted 9 Jul 2019cs.LG cs.SI stat.MLcited by 2

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Abstract (arXiv)

The possibility of using player engagement predictions to profile high spending video game users is explored. In particular, individual-player survival curves in terms of days after first login, game level reached and accumulated playtime are used to classify players into different groups. Lifetime value predictions for each player---generated using a deep learning method based on long short-term memory---are also included in the analysis, and the relations between all these variables are thoroughly investigated. Our results suggest this constitutes a promising approach to user profiling.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 9 Jul 2019.

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Citing papers per year: 2021: 1; 2022: 0; 2023: 1.

2 papers.