A Dynamic Game Framework for Rational and Persistent Robot Deception With an Application to Deceptive Pursuit-Evasion
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Abstract (arXiv)
This article studies rational and persistent deception among intelligent robots to enhance security and operational efficiency. We present an N-player K-stage game with an asymmetric information structure where each robot's private information is modeled as a random variable or its type. The deception is persistent as each robot's private type remains unknown to other robots for all stages. The deception is rational as robots aim to achieve their deception goals at minimum cost. Each robot forms a dynamic belief of others' types based on intrinsic or extrinsic information. Perfect Bayesian Nash equilibrium (PBNE) is a natural solution concept for dynamic games of incomplete information. Due to its requirements of sequential rationality and belief consistency, PBNE provides a reliable prediction of players' actions, beliefs, and expected cumulative costs over the entire K stages. The contribution of this work is fourfold. First, we identify the PBNE computation as a nonlinear stochastic control problem and characterize the structures of players' actions and costs under PBNE. We further derive a set of extended Riccati equations with cognitive coupling under the linear-quadratic (LQ) setting and extrinsic belief dynamics. Second, we develop a receding-horizon algorithm with low temporal and spatial complexity to compute PBNE under intrinsic belief dynamics. Third, we investigate a deceptive pursuit-evasion game as a case study and use numerical experiments to corroborate the results. Finally, we propose metrics, such as deceivability, reachability, and the price of deception (PoD), to evaluate the strategy design and the system performance under deception.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). First posted on arXiv 30 Jun 2019.
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Citing papers per year: 2021: 2; 2022: 1; 2023: 0; 2024: 2; 2025: 0; 2026: 1.
6 papers.
- 2021Reinforcement Learning for Feedback-Enabled Cyber Resiliencecited by 19
- 2024Grasper: A Generalist Pursuer for Pursuit-Evasion Problemscited by 6
- 2021Combating Informational Denial-of-Service (IDoS) Attacks: Modeling and Mitigation of Attentional Human Vulnerabilitycited by 1
- 2024Deceptive Path Planning via Reinforcement Learning with Graph Neural Networkscited by 1
- 2022ZETAR: Modeling and Computational Design of Strategic and Adaptive Compliance Policiescited by 0
- 2026Repeated Deceptive Path Planning against Learnable Observercited by 0
- 2026Repeated Deceptive Path Planning against Learnable Observer8 May 2026
- 2024Grasper: A Generalist Pursuer for Pursuit-Evasion Problems19 Apr 2024
- 2024Deceptive Path Planning via Reinforcement Learning with Graph Neural Networks9 Feb 2024
- 2022ZETAR: Modeling and Computational Design of Strategic and Adaptive Compliance Policies5 Apr 2022
- 2021Combating Informational Denial-of-Service (IDoS) Attacks: Modeling and Mitigation of Attentional Human Vulnerability4 Aug 2021
- 2021Reinforcement Learning for Feedback-Enabled Cyber Resilience2 Jul 2021