Newton's Method and Differential Dynamic Programming for Unconstrained Nonlinear Dynamic Games
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Abstract (arXiv)
Dynamic games arise when multiple agents with differing objectives control a dynamic system. They model a wide variety of applications in economics, defense, energy systems and etc. However, compared to single-agent control problems, the computational methods for dynamic games are relatively limited. As in the single-agent case, only specific dynamic games can be solved exactly, so approximation algorithms are required. In this paper, we show how to extend a recursive Newton's algorithm and the popular differential dynamic programming (DDP) for single-agent optimal control to the case of full-information non-zero sum dynamic games. In the single-agent case, the convergence of DDP is proved by comparison with Newton's method, which converges locally at a quadratic rate. We show that the iterates of Newton's method and DDP are sufficiently close for the DDP to inherit the quadratic convergence rate of Newton's method. We also prove both methods result in an open-loop Nash equilibrium and a local feedback O(ε2)-Nash equilibrium. Numerical examples are provided.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). First posted on arXiv 19 Jun 2019.
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Citing papers per year: 2022: 3; 2023: 1; 2024: 0; 2025: 1.
5 papers.
- 2022Deep Interactive Motion Prediction and Planning: Playing Games with Motion Prediction Modelscited by 27
- 2022SOCIALMAPF: Optimal and Efficient Multi-Agent Path Finding with Strategic Agents for Social Navigationcited by 6
- 2023Decentralized Social Navigation with Non-Cooperative Robots via Bi-Level Optimizationcited by 2
- 2022How Bad is Selfish Driving? Bounding the Inefficiency of Equilibria in Urban Driving Gamescited by 1
- 2025Constraint Learning in Multi-Agent Dynamic Games from Demonstrations of Local Nash Interactionscited by 1
- 2025Constraint Learning in Multi-Agent Dynamic Games from Demonstrations of Local Nash Interactions27 Aug 2025
- 2023Decentralized Social Navigation with Non-Cooperative Robots via Bi-Level Optimization15 Jun 2023
- 2022How Bad is Selfish Driving? Bounding the Inefficiency of Equilibria in Urban Driving Games24 Oct 2022
- 2022SOCIALMAPF: Optimal and Efficient Multi-Agent Path Finding with Strategic Agents for Social Navigation15 Oct 2022
- 2022Deep Interactive Motion Prediction and Planning: Playing Games with Motion Prediction Models5 Apr 2022