Exploration-Exploitation Trade-off in Reinforcement Learning on Online Markov Decision Processes with Global Concave Rewards
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Abstract (arXiv)
We consider an agent who is involved in a Markov decision process and receives a vector of outcomes every round. Her objective is to maximize a global concave reward function on the average vectorial outcome. The problem models applications such as multi-objective optimization, maximum entropy exploration, and constrained optimization in Markovian environments. In our general setting where a stationary policy could have multiple recurrent classes, the agent faces a subtle yet consequential trade-off in alternating among different actions for balancing the vectorial outcomes. In particular, stationary policies are in general sub-optimal. We propose a no-regret algorithm based on online convex optimization (OCO) tools (Agrawal and Devanur 2014) and UCRL2 (Jaksch et al. 2010). Importantly, we introduce a novel gradient threshold procedure, which carefully controls the switches among actions to handle the subtle trade-off. By delaying the gradient updates, our procedure produces a non-stationary policy that diversifies the outcomes for optimizing the objective. The procedure is compatible with a variety of OCO tools.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). First posted on arXiv 15 May 2019.
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Citing papers per year: 2022: 2; 2023: 3; 2024: 3.
8 papers.
- 2022The Importance of Non-Markovianity in Maximum State Entropy Explorationcited by 35
- 2023Fast Rates for Maximum Entropy Explorationcited by 33
- 2022Challenging Common Assumptions in Convex Reinforcement Learningcited by 30
- 2023Probabilistic Inference in Reinforcement Learning Done Rightcited by 11
- 2024On the Limitations of Markovian Rewards to Express Multi-Objective, Risk-Sensitive, and Modal Taskscited by 9
- 2023Active Coverage for PAC Reinforcement Learningcited by 8
- 2024Convex Markov Games: A New Frontier for Multi-Agent Reinforcement Learningcited by 3
- 2024TAB-Fields: A Maximum Entropy Framework for Mission-Aware Adversarial Planningcited by 2
- 2024TAB-Fields: A Maximum Entropy Framework for Mission-Aware Adversarial Planning3 Dec 2024
- 2024Convex Markov Games: A New Frontier for Multi-Agent Reinforcement Learning22 Oct 2024
- 2024On the Limitations of Markovian Rewards to Express Multi-Objective, Risk-Sensitive, and Modal Tasks26 Jan 2024
- 2023Probabilistic Inference in Reinforcement Learning Done Right22 Nov 2023
- 2023Active Coverage for PAC Reinforcement Learning23 Jun 2023
- 2023Fast Rates for Maximum Entropy Exploration14 Mar 2023
- 2022The Importance of Non-Markovianity in Maximum State Entropy Exploration7 Feb 2022
- 2022Challenging Common Assumptions in Convex Reinforcement Learning3 Feb 2022