Face Video Generation from a Single Image and Landmarks
Not on the map. Why?
Abstract (arXiv)
In this paper we are concerned with the challenging problem of producing a full image sequence of a deformable face given only an image and generic facial motions encoded by a set of sparse landmarks. To this end we build upon recent breakthroughs in image-to-image translation such as pix2pix, CycleGAN and StarGAN which learn Deep Convolutional Neural Networks (DCNNs) that learn to map aligned pairs or images between different domains (i.e., having different labels) and propose a new architecture which is not driven any more by labels but by spatial maps, facial landmarks. In particular, we propose the MotionGAN which transforms an input face image into a new one according to a heatmap of target landmarks. We show that it is possible to create very realistic face videos using a single image and a set of target landmarks. Furthermore, our method can be used to edit a facial image with arbitrary motions according to landmarks (e.g., expression, speech, etc.). This provides much more flexibility to face editing, expression transfer, facial video creation, etc. than models based on discrete expressions, audios or action units.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). First posted on arXiv 25 Apr 2019.
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Citing papers per year: 2021: 1; 2022: 1; 2023: 1.
3 papers.
- 2021Image-to-Video Generation via 3D Facial Dynamicscited by 13
- 2022F3A-GAN: Facial Flow for Face Animation with Generative Adversarial Networkscited by 1
- 2023One Style is All you Need to Generate a Videocited by 0
- 2023One Style is All you Need to Generate a Video27 Oct 2023
- 2022F3A-GAN: Facial Flow for Face Animation with Generative Adversarial Networks12 May 2022
- 2021Image-to-Video Generation via 3D Facial Dynamics31 May 2021