Natural Language Interactions in Autonomous Vehicles: Intent Detection and Slot Filling from Passenger Utterances
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Abstract (arXiv)
Understanding passenger intents and extracting relevant slots are important building blocks towards developing contextual dialogue systems for natural interactions in autonomous vehicles (AV). In this work, we explored AMIE (Automated-vehicle Multi-modal In-cabin Experience), the in-cabin agent responsible for handling certain passenger-vehicle interactions. When the passengers give instructions to AMIE, the agent should parse such commands properly and trigger the appropriate functionality of the AV system. In our current explorations, we focused on AMIE scenarios describing usages around setting or changing the destination and route, updating driving behavior or speed, finishing the trip and other use-cases to support various natural commands. We collected a multi-modal in-cabin dataset with multi-turn dialogues between the passengers and AMIE using a Wizard-of-Oz scheme via a realistic scavenger hunt game activity. After exploring various recent Recurrent Neural Networks (RNN) based techniques, we introduced our own hierarchical joint models to recognize passenger intents along with relevant slots associated with the action to be performed in AV scenarios. Our experimental results outperformed certain competitive baselines and achieved overall F1 scores of 0.91 for utterance-level intent detection and 0.96 for slot filling tasks. In addition, we conducted initial speech-to-text explorations by comparing intent/slot models trained and tested on human transcriptions versus noisy Automatic Speech Recognition (ASR) outputs. Finally, we compared the results with single passenger rides versus the rides with multiple passengers.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). First posted on arXiv 23 Apr 2019.
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Citing papers per year: 2021: 2; 2022: 4; 2023: 1; 2024: 0; 2025: 0; 2026: 1.
8 papers.
- 2022Data Augmentation with Paraphrase Generation and Entity Extraction for Multimodal Dialogue Systemcited by 16
- 2021Artificial Intelligence Methods in In-Cabin Use Cases: A Surveycited by 3
- 2022NLU for Game-based Learning in Real: Initial Evaluationscited by 2
- 2022End-to-End Evaluation of a Spoken Dialogue System for Learning Basic Mathematicscited by 2
- 2021A survey of joint intent detection and slot-filling models in natural language understandingcited by 0
- 2022Spoken Language Understanding for Conversational AI: Recent Advances and Future Directioncited by 0
- 2023Inspecting Spoken Language Understanding from Kids for Basic Math Learning at Homecited by 0
- 2026Open-Ended Instruction Realization with LLM-Enabled Multi-Planner Scheduling in Autonomous Vehiclescited by 0
- 2026Open-Ended Instruction Realization with LLM-Enabled Multi-Planner Scheduling in Autonomous Vehicles9 Apr 2026
- 2023Inspecting Spoken Language Understanding from Kids for Basic Math Learning at Home1 Jun 2023
- 2022Spoken Language Understanding for Conversational AI: Recent Advances and Future Direction21 Dec 2022
- 2022End-to-End Evaluation of a Spoken Dialogue System for Learning Basic Mathematics7 Nov 2022
- 2022NLU for Game-based Learning in Real: Initial Evaluations27 May 2022
- 2022Data Augmentation with Paraphrase Generation and Entity Extraction for Multimodal Dialogue System9 May 2022
- 2021A survey of joint intent detection and slot-filling models in natural language understanding20 Jan 2021
- 2021Artificial Intelligence Methods in In-Cabin Use Cases: A Survey6 Jan 2021