mlsanityData to 7 Oct 2026

Revisiting EmbodiedQA: A Simple Baseline and Beyond

arXiv 1904.04166 ↗First posted 8 Apr 2019cs.CVcited by 6

Not on the map. Why?

Abstract (arXiv)

In Embodied Question Answering (EmbodiedQA), an agent interacts with an environment to gather necessary information for answering user questions. Existing works have laid a solid foundation towards solving this interesting problem. But the current performance, especially in navigation, suggests that EmbodiedQA might be too challenging for the contemporary approaches. In this paper, we empirically study this problem and introduce 1) a simple yet effective baseline that achieves promising performance; 2) an easier and practical setting for EmbodiedQA where an agent has a chance to adapt the trained model to a new environment before it actually answers users questions. In this new setting, we randomly place a few objects in new environments, and upgrade the agent policy by a distillation network to retain the generalization ability from the trained model. On the EmbodiedQA v1 benchmark, under the standard setting, our simple baseline achieves very competitive results to the-state-of-the-art; in the new setting, we found the introduced small change in settings yields a notable gain in navigation.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 8 Apr 2019.

Builds on

No reference list yet.

Built on by

Cited by year

Citing papers per year: 2021: 4; 2022: 0; 2023: 0; 2024: 1; 2025: 1.

6 papers.