mlsanityData to 7 Oct 2026

Policy Gradient Search: Online Planning and Expert Iteration without Search Trees

arXiv 1904.03646 ↗First posted 7 Apr 2019cs.LG stat.MLcited by 11

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Abstract (arXiv)

Monte Carlo Tree Search (MCTS) algorithms perform simulation-based search to improve policies online. During search, the simulation policy is adapted to explore the most promising lines of play. MCTS has been used by state-of-the-art programs for many problems, however a disadvantage to MCTS is that it estimates the values of states with Monte Carlo averages, stored in a search tree; this does not scale to games with very high branching factors. We propose an alternative simulation-based search method, Policy Gradient Search (PGS), which adapts a neural network simulation policy online via policy gradient updates, avoiding the need for a search tree. In Hex, PGS achieves comparable performance to MCTS, and an agent trained using Expert Iteration with PGS was able defeat MoHex 2.0, the strongest open-source Hex agent, in 9x9 Hex.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 7 Apr 2019.

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Citing papers per year: 2021: 4; 2022: 2; 2023: 2; 2024: 1; 2025: 1; 2026: 1.

11 papers.